Result for 1F3015D15F537A606A69C578DB7E37303F7B3E6B

Query result

Key Value
FileName./usr/lib/bear/libbear_visual.so
FileSize491428
MD568ACD36E1CD032A9A44231F226BA5196
SHA-11F3015D15F537A606A69C578DB7E37303F7B3E6B
SHA-25673992A431FEB3A15368810368B3E096A55F891414FC9CF60895D54F23C7AF64B
SSDEEP6144:UBfrJ1KI6wLYdC+Y5MjthwoiVHXlU6Dayb0QWRXpfJkGSdw2NS3gFtu8umq+qNk4:UBT4gGzZ8U6sWbiay2emEw
TLSHT13AA40943FD89EE1BC4D72A71730F576832122AA8C2E57586C52483246FDAADF4739E43
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD58DD60B25137FC5158C207C7F6D12812D
PackageArcharmv7hl
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20200220.6.mga9
PackageVersion0.7.0
SHA-13B63FE1879F8A31FC242D257A6FBFE6C4273950D
SHA-2567721424A7B586D2F4724C89C2F5B3E8C950EADC5851AEB4C2925A1787727AF3E