Parents (Total: 18)
The searched file hash is included in 18 parent files which include package known and seen by metalookup. A sample is included below:
Key |
Value |
FileSize | 153658 |
MD5 | F74D6139D0078CE3D115F55230A35F8F |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (tools)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains tools used to convert from and to OGRE's native mesh
format. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | ogre-1.8-tools |
PackageSection | devel |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | 0F3E6829A71BDBC7C43A4A0C89FBC644B6AF91E8 |
SHA-256 | 41108D99BEDED8A87014D86036C0C84654D387954D3B78CEF04F6DD23BACA4CE |
Key |
Value |
FileSize | 846852 |
MD5 | ADFD53D828D5C29EE840B89293947696 |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (development files)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the headers needed to develop with OGRE. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libogre-1.8-dev |
PackageSection | libdevel |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | 10B54CC3D978C27D165CC703DBB051AFF0D6F042 |
SHA-256 | BE0A58394288B28627192D5CC877A9A981CA9BDA6D29B43740D330FE0DF274D0 |
Key |
Value |
FileSize | 846626 |
MD5 | AAC0FB6F8C0A1010BF4FC74BE21D8479 |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (development files)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the headers needed to develop with OGRE. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libogre-1.8-dev |
PackageSection | libdevel |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | 13DF9BBA1F3D91F0291C9DD1D3E5AD06A1A89E77 |
SHA-256 | B1F72F3DE185091C11F3C2916B9BBD59524B6A7D3E3E99642C29CB42F4F9EAB8 |
Key |
Value |
FileSize | 2275330 |
MD5 | 9700E5CAF549EFA765A463155CA00510 |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (libraries)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the library and plugins. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libogre-1.8.0 |
PackageSection | libs |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | 32CA97D2D4C14AC927EED0A144ED149828098D8C |
SHA-256 | B82D2EFAA3E9493C5ACCBE27215C0CEFBF06BA14D340BDC21872A4FB704C1AAE |
Key |
Value |
FileSize | 162462 |
MD5 | 15508D0889DC62D341D5BD9AB1065F5B |
PackageDescription | Blender Exporter for OGRE
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the Blender exporter for OGRE. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | blender-ogrexml-1.8 |
PackageSection | graphics |
PackageVersion | 1.8.0+dfsg1-7 |
SHA-1 | 40118027DADA5A7C4636C9DAB0B3E02FEA8CFECA |
SHA-256 | C5371808C662307D054148E0A33945BAD6DA9D01AD69C0845F6112998D5A11A6 |
Key |
Value |
FileSize | 63416962 |
MD5 | AF3F4FCE2CA2A7ED8E839AC9152D0440 |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (debugging libs)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the debugging version of the library and plugins. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libogre-1.8.0-dbg |
PackageSection | debug |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | 6D6D21222D013371A1D7CDCDA74477575EC4EBE0 |
SHA-256 | 36B77BAC7EE8D339D9BBFCBDFBA913F51AFF0B1A012CF1B389DFC93AD4E2ABB0 |
Key |
Value |
FileSize | 137682 |
MD5 | 574FE5EAD3EBB26A892CD7958B607496 |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (tools)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains tools used to convert from and to OGRE's native mesh
format. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | ogre-1.8-tools |
PackageSection | devel |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | 7745F059DB11C2BFCFA644CC1FDB961C8F04F6B3 |
SHA-256 | EF832E6E9474AE44A3152026EA5548417E3B0A124E5EAA1B6CE0AD2126FD0903 |
Key |
Value |
FileSize | 63843916 |
MD5 | 5A07CD9C9E05D8A8EFC8F7C3FA543332 |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (debugging libs)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the debugging version of the library and plugins. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libogre-1.8.0-dbg |
PackageSection | debug |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | A179F0AAC15820348AE305C57F6D84B94ABDC4FD |
SHA-256 | D35912ECD157D50A2FDFBB1C2F7CA03AC468AB4F4655403CCCA62807A62785A0 |
Key |
Value |
FileSize | 2292886 |
MD5 | 46AAA54B037081D7763239375FC5226C |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (libraries)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the library and plugins. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libogre-1.8.0 |
PackageSection | libs |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | A310CFF1D50B46E9DB5A8A3DC0F69E199403A2C3 |
SHA-256 | B6A08DB70BDBEBB965CA626BD14F4B6430F9A9ADDA0C5587147B920651DA4C67 |
Key |
Value |
FileSize | 1972998 |
MD5 | FA00B4FB276C286DBC8E73AC3DAD6AEB |
PackageDescription | 3D Object-Oriented Graphics Rendering Engine (libraries)
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible
3D engine written in C++ designed to make it easier and more intuitive for
developers to produce applications utilising hardware-accelerated 3D
graphics. The class library abstracts all the details of using the underlying
system libraries like Direct3D and OpenGL and provides an interface based on
world objects and other intuitive classes.
.
This package contains the library and plugins. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libogre-1.8.0 |
PackageSection | libs |
PackageVersion | 1.8.0+dfsg1-7+b1 |
SHA-1 | C2EE4F842E3331CB0BEC86526A7AA478E9ECCD02 |
SHA-256 | 0DB49C9E3949F70A59EB01ABAFBE24BE1F71174C05031EA6CB8E475578070D7F |