Result for 1F1FC32DD55CA5F0B6DF7C370FA6BA3254968508

Query result

Key Value
FileName./usr/share/doc/warzone2100/ChangeLog
FileSize268698
MD5A89B3C74FBEBC3125E161F1B1AC9B9EF
SHA-11F1FC32DD55CA5F0B6DF7C370FA6BA3254968508
SHA-256D9F8E9F7E2746299BDE082060126CA3FBBDB8D9D914BDDB5BFBF7E57241396D7
SSDEEP6144:kWujso3Fd9eSGyfHfL2XpBFLiIHceF8oBF2bJrnWsbBW0Nh3IF8KRsTNUaH/0xny:GjdVHeDyf/GVi/eF8oBF2bJrnWsbBW4d
TLSHT10544F72A76C921FB2363029A536B5242F730D99F93112231999CA11E1F8F7B9C7B7CD4
tar:gnameroot
tar:unameroot
hashlookup:parent-total10
hashlookup:trust100

Network graph view

Parents (Total: 10)

The searched file hash is included in 10 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5BC93F40E820C7E5B32ADCD5E3EF98C1E
PackageArchx86_64
PackageDescriptionUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
PackageMaintainertmb <tmb>
PackageNamewarzone2100
PackageRelease2.mga8
PackageVersion3.4.1
SHA-1C358F6E67611130356ECB9AB640BD1FCB29A8C26
SHA-25635736EF3DD6BD5DE966B8654E29AD88CAD87AE3956A862806CA96BB0FE07D182
Key Value
MD5868F20102289D4AAB94F469C6485DEDF
PackageArchaarch64
PackageDescriptionUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
PackageMaintainerakien <akien>
PackageNamewarzone2100
PackageRelease1.mga7
PackageVersion3.4.1
SHA-1E25CDB24C11773B3C0FFF4D762E7022B43CE51DF
SHA-256D0C8357E01DF0323F7A53B7380A0D822EDEAC6A82DDA87FC84DC92F0914FA56F
Key Value
MD5C4FBEBBEFF06C1F22FB1BBB07D5A42BC
PackageArchi586
PackageDescriptionUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
PackageMaintainertmb <tmb>
PackageNamewarzone2100
PackageRelease2.mga8
PackageVersion3.4.1
SHA-19334518DDFD1B0BA40C999C1991D236BD5E78CBC
SHA-2563935C48C4C334EAA62CF43A730803A2D7B08571CC701C52F93C0DD24BA173746
Key Value
MD5D6F1BF86CF4E54FF8E01765854A0E016
PackageArchaarch64
PackageDescriptionUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
PackageMaintainertmb <tmb>
PackageNamewarzone2100
PackageRelease2.mga8
PackageVersion3.4.1
SHA-17B9107C600448796192421042392B437EF7A883B
SHA-25639B96E8C3F866521C4D51BE9D741A5407FE0529F8951A392E338AB7790C14109
Key Value
MD59CBE845E9B4B732E48104894D9C81D18
PackageArchx86_64
PackageDescriptionUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
PackageMaintainerakien <akien>
PackageNamewarzone2100
PackageRelease1.mga7
PackageVersion3.4.1
SHA-17C8205AF4FD539162176ECA090120ACDC080C78C
SHA-2560FEB73607E55035C7D9083E2F925B30E3EB65ED62FC0EA97BF850E71249317DB
Key Value
MD5DCA7840419EC273245D122FF79B8EC85
PackageArcharmv7hl
PackageDescriptionUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
PackageMaintainerakien <akien>
PackageNamewarzone2100
PackageRelease1.mga7
PackageVersion3.4.1
SHA-1852CBC46758874FD702AA1C0B90306B01B422115
SHA-25621169672DACA9112D6950934C8343D5D4C8F550F3099F7F84482C24F830AC576
Key Value
MD5DE3F84E178363760A348701932F046C1
PackageArcharmv7hl
PackageDescriptionUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
PackageMaintainertmb <tmb>
PackageNamewarzone2100
PackageRelease2.mga8
PackageVersion3.4.1
SHA-1CCCFAAF14E42211330B6CDE95A7917ABF02267EA
SHA-2563D782216A25B9137E8B183DAA930454EA8EB1DFF1E5EB203EA1FABA499185013
Key Value
FileNamehttp://archlinux.mirror.root.lu//pool//community//warzone2100-3.4.1-1-x86_64.pkg.tar.zst
MD5FB7307D0F2DE06E34E0A8A692B4C1FE3
SHA-18326C3A9667704C9C291FBB773FE9818DCCBF14B
SHA-256980A4AE0DD2D76E804AD184DE3CDE15EDDFBED67A0CAB25728CD273C95CCC487
SSDEEP1572864:aXi3FKZ8b5t5ap12YCMuqFZ1UovkQyumMZjFseoAH1YuP1SK:73FM8b5tU12MXtUovkQfmcjFseoU2uPx
TLSHT1B9083352DEE95069EEE668719F35C8B4230A5029D9FC37B18C09E2013926BF45DC3ADF
Key Value
MD5B51BCD066A4481404D337B37A97465D1
PackageArchi586
PackageDescriptionUpon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
PackageMaintainerakien <akien>
PackageNamewarzone2100
PackageRelease1.mga7
PackageVersion3.4.1
SHA-1B6840B90F2ECE90272B165728F62BB92050B07F5
SHA-25655E78CFA755DE5A923D91E1458849D361D51ADC585BD0EF5EA1322E881DFE2BB
Key Value
MD551D9FE4FB031EE519B21040D133C4606
PackageArchx86_64
PackageDescriptionYou command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it. This package provides the binaries for Warzone 2100.
PackageNamewarzone2100
PackageReleaselp151.13.44
PackageVersion3.4.1
SHA-1359C4DB38F179F0F386F8D418AEBC6F4978CC815
SHA-256AC237406AB0C298241540951831D44A165BA904D7AB33A8F02DBA5DD01BBC674