Key | Value |
---|---|
FileName | ./usr/lib/x86_64-linux-gnu/libguichan_sdl.a |
FileSize | 38442 |
MD5 | B15A93B655FF70BE9030AF1609A23B27 |
SHA-1 | 1DEAD8CD437F2FE03962A94964CF958D63DDEA33 |
SHA-256 | EBA21DEDE71461722679CFAAB72DC5055DC3C8ED7DEAB54634579DAEF67D139D |
SSDEEP | 384:GThavC2m7t958kNXc8NNEqkHI2UFm/IHtouDIy0t:GThav14t95XFc84tH9Uo/gouDIy0t |
TLSH | T14903C705B77948DDC4E5C630839ACA76DA16F4EA0235B73B374C45726BB2E60CE35BA0 |
hashlookup:parent-total | 2 |
hashlookup:trust | 60 |
The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 120916 |
MD5 | B83D5D4729B3B3D433BDCE81BBEDDBB2 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 1C15B48BB5FD16591C98065FE46ADAEB8499AC11 |
SHA-256 | BA8950D98C861BAA6AE7B38B8A1FD6E1316651786F07BAB38A9D397861E33EF0 |
Key | Value |
---|---|
FileSize | 110948 |
MD5 | E3A6EB04301DBC7FFD899A85F9BA9370 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | DA995238B8670C6DDC18C4835F3CD2C87BFFCBF7 |
SHA-256 | 73876F6CEFB93DECC889AAF2D08C81D06AB8FE4F12FC088E03A7A9977669E5EC |