Result for 1CAF57E9D5A6F6DD00BD2886648551804103A65B

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/Box2D/Box2D-targets-none.cmake
FileSize1276
MD584FB7D5EA6D96A616441E2CC09F26FBF
SHA-11CAF57E9D5A6F6DD00BD2886648551804103A65B
SHA-256D8AA71429341A4B7061EB8CAB1406C1B93693766B00EB2B19D7134F3E41F074B
SSDEEP24:x3m7hK0qUMYA08kIxiIiq95qtg708GDYANk8iIrRAwQdWgu/jUu:F4gUMyu+q9517zGDHKzdDuLUu
TLSHT19421CE425F4AEE8F8FD1FDA63A83A244E159C6F747C9BD3D7941222910E027A214F08F
hashlookup:parent-total11
hashlookup:trust100

Network graph view

Parents (Total: 11)

The searched file hash is included in 11 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize139274
MD5EFDCEBC1001DB5EB22483CBA157CAE7B
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-4
SHA-1333CB129E7DAE2B375862B5AF76DBBCD01FA32D6
SHA-25634A37C9CC1845CF93C4F7F619A8D60AEE6E2BB4EB0A42C887A52FB272F09901E
Key Value
FileSize139902
MD5113212078F76A69DD812618059946B6A
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-4
SHA-1B407F0F301D0EA7E8A27991FD464A6CFA9EEE6D7
SHA-256BA39968F31E3B5E7724F55337AE0A6AAF298C1A1B5B4F5A289E70B6D2E4B09F8
Key Value
FileSize138238
MD5EFA189358E6F57A99B94D76B82BA3936
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.0+ds-2
SHA-1F2609F51B3219C587DE4366F4F12597C4FE058A2
SHA-25661D1D84A2654B485D29C00E25A9D7EE4FCC1458281FAD8934C5E8628E00C8DF1
Key Value
FileSize140768
MD536B68ECEA0359CD2666627C65630009F
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-5
SHA-1F862C66A73A3F64B27AA553A7312F1D9CCBE66D0
SHA-256CB01FC1F0C9CA001FAB3227B9A9A66D9F6C948E26EA8A9A275EE535B271D2FED
Key Value
FileSize140736
MD5BEDDF79DF8FD86CA33C04723DB82E0EF
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-1
SHA-17287E190E2EB2CEF34611FDAD5DB5E04C76A2D16
SHA-256AD3673003BD02E47354DEDDB8844D502A3DB11E6947D22B845B80B7F0E66B758
Key Value
CRC328A0ECDAA
FileName15270
FileSize140162
MD5D70B33D40DE17768B50FDC2EA81179FF
OpSystemCode362
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-3
ProductCode184813
RDS:package_id184813
SHA-19DFDCD34E1D443CC2E40F8C56D4EF520BCD56344
SHA-256C73079196D89385348673DD0C5B5ACEBE5B721DB0B5F3697EF52FC877622589C
SpecialCode
dbnsrl_legacy
insert-timestamp1648755911.5255926
sourceRDS_2022.03.1_legacy.db
Key Value
FileSize138844
MD5EDD967BBF000F8F6A221DFB44C4AADE2
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-5
SHA-101F5E4F0E49C9AEEC88F48EF90B04AC612466D90
SHA-256E2434DE218778A9E2D9C6293C110F6903309E719FCEF8F1A31E54A8193CD172C
Key Value
FileSize140372
MD54AA752F41351C24D99CC62741E44E519
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-7
SHA-1024F8870DFCCD80EDC35836D1425BEC30D6553F0
SHA-25697CC6CC13D88FD31542262AD192D18E67B30A9A8A7B0CE3A55EA3C08CE142772
Key Value
FileSize138548
MD5C2B3E9DEA4882FDA84FF6C2BB516A0E4
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-1
SHA-1D6A76B0BB011D9531D880AC8C1D5D34247476743
SHA-25643DE51C9B625FBE2B740D17D46ABF27AE59040F31946EB3EFDBE61C9E3B980A5
Key Value
FileSize138644
MD5ED669529F14AF26FA823C5DD4A8713B0
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-7
SHA-12273D865849EEF9BB6D0C27B13B2E1CC1CEA7F64
SHA-25628E07B3FC8D767DBA4C9DCF1BB128DB85DDB7D56781A58D82FA470ABA13D1221
Key Value
FileSize138600
MD594E72C9007140848E6559C1D13C519B8
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-5build1
SHA-1881A4DC595A525A99E15BB58DFBC8DA219727E96
SHA-2562CC6B8EC20F15EA2B926AC2F23C8AA22D4A9F969129DADE3BB8E0F4C7316FD4F