Result for 1868DFFEE191BD4202A40DB25C1CEF537E1C04D7

Query result

Key Value
FileName./usr/share/locale/gl/LC_MESSAGES/cogl.mo
FileSize7702
MD522625E5BC9BF865AE4ED5AF37679B183
SHA-11868DFFEE191BD4202A40DB25C1CEF537E1C04D7
SHA-2566262BEC815BB300E0F059AC97D55543768047C789EF77BAC999B2C73033A5898
SSDEEP192:Gb/Ta91xpe/MCexQnswafG/hVQmt98Gr5I9yCq+:G3a9npEMCe0afuQmt9Tr5I9y8
TLSHT105F1A51D67D9BB26CC0362BD772E8203DFC4DEDAA119C6F6220CD47C33605A98169E1E
hashlookup:parent-total6
hashlookup:trust80

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Parents (Total: 6)

The searched file hash is included in 6 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD569259DF15B019F06DE57CE6CC55CC1B8
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerKoji
PackageNamecogl
PackageRelease1.fc17
PackageVersion1.10.2
SHA-17B005FCD7FE061F248B26333531849F941BA2CB0
SHA-2561C23870E1CFE3A48B25E81AB2FACD08C7EA51BEDAC4CACE617225B43CAD4C2A1
Key Value
MD57258DB6CB2117431D0267CCE9D6A3AB8
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc17
PackageVersion1.10.2
SHA-14B603270313F44E4919186F3F852BFDCADB0C598
SHA-256AD704C370E5D6B44144F4C96638492DB96B0CD77DEA5B26532FCEA0ACB40A61D
Key Value
MD59067EFE47B80C25E4EAA45F415F861AD
PackageArcharmv5tel
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc17
PackageVersion1.10.2
SHA-1A6ECFF4B4C6C200B5A5302FC6146F61466A3422D
SHA-25615596AF39F2DDA761302359244EA5A166933FB27A8102E92C8A4D9870F5BFC11
Key Value
MD57260082BDEC801C59B7BA512B729AAB6
PackageArchs390
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc17
PackageVersion1.10.2
SHA-11E83948EC46514B9612BDACC65C02CF6802C5C2C
SHA-256848F1F00E56E13DDE08D9A6F6B880270406302AF9CDFAD4A006C2EB0D2C39CA5
Key Value
MD575C61DBA739AB64A2F976A22EE1C5803
PackageArchppc
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerKoji
PackageNamecogl
PackageRelease1.fc17
PackageVersion1.10.2
SHA-1F4E9B24E514D9FFB2488EF82D36F624E8C7895F3
SHA-2560F41540291A471F04DDE3B2F41228F43A71339EDA6283316A08BBB1456B242A0
Key Value
MD5E7A768FCC9CC4489D7C64E59BE517605
PackageArcharmv7hl
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease1.fc17
PackageVersion1.10.2
SHA-18F8861C638BE9B23219CC38D9C502899A78F46A9
SHA-2560262B45C326BDA98F7BEA987481D91B278C0F5758D69C8F3D7BE6A86FCDA535B