Result for 16F2726808988E627CD77DCEAF6551DC1A316752

Query result

Key Value
FileName./usr/lib/debug/liberis-1.3.so.11
FileSize5486844
MD5E37626709F24A161959DA3BDF67DE239
SHA-116F2726808988E627CD77DCEAF6551DC1A316752
SHA-256FCB20D65874492E28E6E60A46173A25C72F5ED91853868D8EE0B6734CB8AEC7B
SSDEEP49152:IkBXsGtW7bWwJ2+x08fZgbcpNhrO8ybD53Y1rordZDl8KHnU5U+8GNymGhVO2JVA:LXssWTgrIfa7W
TLSHT1B7465A5FEB958E42CD9E7BB094BB1F68A721D4C9E78793870289F67069C33445F03982
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize1846356
MD5EB3BD4013CA2FB93F6BD9C91E12E5968
PackageDescriptionThe WorldForge client entity library - debugging library Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the debugging library.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-1.3-11-dbg
PackageSectionlibdevel
PackageVersion1.3.10-2
SHA-1177745D4A6D51BF58CE5B73F214B5F7A3B448393
SHA-2567B4EFFE36AEF78BA1CDD6C4B3F5E3DD7C5B6359347899D6E68792CCE95E556CD