Result for 16381AE4D41599F2774FC6AC90479E7198680877

Query result

Key Value
FileName./usr/lib64/bear/libbear_visual.so
FileSize457768
MD58424095E2BE00A713FFA5D24C3B4445A
SHA-116381AE4D41599F2774FC6AC90479E7198680877
SHA-2567BC47A00F1E6D88B3F34A3547104947E70F957AFEAD06D294BA3B89B7D40B193
SSDEEP6144:/VbuHx+XNI6wLYdC6/YjTk8xFvVHTt8j7A9DqaHrysLfS7zw8Hi8X88GAT/Yy+wP:dACCy88GGYy+wH9OL
TLSHT140A41906FD0C7D27E8C7F63E674E5712A6276CC8933604D3B059822D9BC26DDAA3AD50
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD50703081BD49E558CD42C45A55385DD6B
PackageArchaarch64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1B0834E326A337C3CF31C673FD7CB97F7F8DA7310
SHA-256C52B27A625E18F58E6A114747F963223395027871C7FE4E8A0CEE41C00817D6D