Key | Value |
---|---|
CRC32 | 4BE801C8 |
FileName | ./usr/share/lmarbles/gfx/metal/teleport1.bmp |
FileSize | 5174 |
MD5 | FC28E66D73B97456B0D48F6A57ACA64C |
OpSystemCode | {'MfgCode': '1006', 'OpSystemCode': '362', 'OpSystemName': 'TBD', 'OpSystemVersion': 'none'} |
ProductCode | {'ApplicationType': 'Operating System', 'Language': 'English', 'MfgCode': '924', 'OpSystemCode': '637', 'ProductCode': '951', 'ProductName': 'SuSE LINUX 8.2 Personal', 'ProductVersion': '8.2'} |
RDS:package_id | 3157 |
SHA-1 | 14A59E70B393315BAA3063938E16F373E2AC5FBF |
SHA-256 | 37AFB19CBEFB282AAADC4A00512706CDFD4B1C51ED7CECFFAA131BDF4F22CFA8 |
SSDEEP | 96:tD1xlmSBDtmR4VLhNkpoTf8rwbLG3z2urjfXWbK5+YS0GZSu0McQwS:tQwhmR4VLh8orDGz2uv+bw5S00Un |
SpecialCode | |
TLSH | T167B13BA837AC5BF6E868F734AC6605C4F20CE10FC65AA11D51F8A5DF86031033A7D346 |
db | nsrl_legacy |
insert-timestamp | 1648731539.5362964 |
source | RDS_2022.03.1_legacy.db |
hashlookup:parent-total | 117 |
hashlookup:trust | 100 |
The searched file hash is included in 117 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | 4AAB77A8F269ADFD288D6D8E33C26F7C |
PackageArch | x86_64 |
PackageDescription | LMarbles is a game similar to Atomix and was heavily inspired by it. The goal is to arrange a figure out of single marbles within a time limit to reach the next level. Your goal in the puzzle game marbles is to create a more or less complex figure out of single marbles within a time limit to reach the next level. Sounds easy? Well, there is a problem: If a marble starts to move, it will not stop until it hits a wall or another marble. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | lmarbles |
PackageRelease | bp154.1.33 |
PackageVersion | 1.0.8 |
SHA-1 | 013C07FA9AE2A16C1F41747A381506B75E8BFEDD |
SHA-256 | 2053ACB38B8B2BC4CE65260FE03DF367778717C08285690D3110AE939A06FED8 |
Key | Value |
---|---|
MD5 | 7572ED6A1C1DDA932E7FFD29A6C2CE1A |
PackageArch | s390 |
PackageDescription | LMarbles is an Atomix clone with a slight change in concept. Instead of assembling molecules you create figures out of marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or another marble. To make it more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game you play against a move limit and not a time limit. This way you have as much time as you need to think. |
PackageMaintainer | Fedora Project |
PackageName | lmarbles |
PackageRelease | 13 |
PackageVersion | 1.0.7 |
SHA-1 | 04DC80B95CB666D5618839B164BD34973EA6D198 |
SHA-256 | A5EC95BDBD15BE6A37061D5BA08214C4553116B6ED709968552AF55DDB493EF7 |
Key | Value |
---|---|
MD5 | 0133ADAC7CABE069B9E5E9B244948822 |
PackageArch | armv5tel |
PackageDescription | LMarbles is an Atomix clone with a slight change in concept. Instead of assembling molecules you create figures out of marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or another marble. To make it more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game you play against a move limit and not a time limit. This way you have as much time as you need to think. |
PackageMaintainer | Fedora Project |
PackageName | lmarbles |
PackageRelease | 14 |
PackageVersion | 1.0.7 |
SHA-1 | 0A3D2C0B5F47E1A336B8D601E0CD3AD469FD1F16 |
SHA-256 | F88629AC06D40760A70BD6F3830A81617D6F10353D8A3517B4FCFA845BDFD77E |
Key | Value |
---|---|
MD5 | 2C91FF236D510726D30B9AA7D362BB8D |
PackageArch | x86_64 |
PackageDescription | Marbles is very similar to and was heavily inspired by Atomix. The goal is to create a more or less complex figure out of single marbles within a set time limit to reach the next level. Sounds easy? Well, there is a problem: If a marble starts to move it will not stop until it hits a wall or another marble. To make it even more interesting, there are obstacles like arrows, crumbling walls, and teleports. Authors: -------- Michael Speck <kulkanie@gmx.net> |
PackageName | marbles |
PackageRelease | lp154.25.1 |
PackageVersion | 1.0.7 |
SHA-1 | 0B6E2BFAA18CD8F63AC679BB665E560FDE412D20 |
SHA-256 | 6E5DCE1EA04D7877B0499C98DD04A845DC244F59B40653CDED73876A5A427179 |
Key | Value |
---|---|
MD5 | E11FCFD91278D8CC5B3632FD1FF512FF |
PackageArch | x86_64 |
PackageDescription | LMarbles is a game similar to Atomix and was heavily inspired by it. The goal is to arrange a figure out of single marbles within a time limit to reach the next level. Your goal in the puzzle game marbles is to create a more or less complex figure out of single marbles within a time limit to reach the next level. Sounds easy? Well, there is a problem: If a marble starts to move, it will not stop until it hits a wall or another marble. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | lmarbles |
PackageRelease | bp153.1.19 |
PackageVersion | 1.0.8 |
SHA-1 | 0DD0629A5FFDD29BA4322FA5C6ADD853B54B45F6 |
SHA-256 | 51BC54916E340992908E4C36267F02DED71B249CEEAB93C43E0639E06AE42557 |
Key | Value |
---|---|
FileSize | 686228 |
MD5 | 8034EC394CF8863D485D3C66D89A0325 |
PackageDescription | game where you build figures out of colored marbles The goal of this game is to create a more or less complex figure out of single marbles within a time limit to reach the next level. Sounds easy? Well, there is a problem: If a marble starts to move, it will not stop until it hits a wall or another marble. |
PackageMaintainer | Uwe Hermann <uwe@debian.org> |
PackageName | lmarbles |
PackageSection | games |
PackageVersion | 1.0.8-0.2 |
SHA-1 | 0FE886D7C74791B1D060C30A663215BD20C6D01F |
SHA-256 | 548DE06E1F97FC888CE47B2E48893C587D866BEC99F0065A693C238C90DDFBFE |
Key | Value |
---|---|
MD5 | C560248B9D59DCF8A2E9B5F0EFFD7FEC |
PackageArch | armv5tel |
PackageDescription | LMarbles is an Atomix clone with a slight change in concept. Instead of assembling molecules you create figures out of marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or another marble. To make it more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game you play against a move limit and not a time limit. This way you have as much time as you need to think. |
PackageMaintainer | Koji |
PackageName | lmarbles |
PackageRelease | 12 |
PackageVersion | 1.0.7 |
SHA-1 | 16754EE416E9B0C8A38972AB5B191391729215E9 |
SHA-256 | F1192F465EEF04F03D100B58F8CC0F73DDCAF17CB4D4564EC7D8C2906AA6ACA1 |
Key | Value |
---|---|
MD5 | 40185CEEFADB3D6E537C2D9FDB330CC6 |
PackageArch | x86_64 |
PackageDescription | LMarbles is a game similar to Atomix and was heavily inspired by it. The goal is to arrange a figure out of single marbles within a time limit to reach the next level. Your goal in the puzzle game marbles is to create a more or less complex figure out of single marbles within a time limit to reach the next level. Sounds easy? Well, there is a problem: If a marble starts to move, it will not stop until it hits a wall or another marble. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | lmarbles |
PackageRelease | bp155.2.11 |
PackageVersion | 1.0.8 |
SHA-1 | 1A8CBBB88E5375DADFEAF043D41471247BA4AFD5 |
SHA-256 | 8BCEA7EF8C2F86C2EA276BAD69E4218422A7834395A828805B167160B6DC078D |
Key | Value |
---|---|
MD5 | FDCF35821551C97B28C9F8EEA7EC8F35 |
PackageArch | ppc64 |
PackageDescription | LMarbles is an Atomix clone with a slight change in concept. Instead of assembling molecules you create figures out of marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or another marble. To make it more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game you play against a move limit and not a time limit. This way you have as much time as you need to think. |
PackageMaintainer | Koji |
PackageName | lmarbles |
PackageRelease | 13 |
PackageVersion | 1.0.7 |
SHA-1 | 21C997E6B6085496EF6A402F8B4A136A568A2645 |
SHA-256 | 4ED507AA1C02E4D2743EF290FC45F98EABC79C438294D471E87075F71D4267D2 |
Key | Value |
---|---|
MD5 | 2B952168966FDA449D187BC10F02DC92 |
PackageArch | ppc64le |
PackageDescription | LMarbles is an Atomix clone with a slight change in concept. Instead of assembling molecules you create figures out of marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or another marble. To make it more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game you play against a move limit and not a time limit. This way you have as much time as you need to think. |
PackageMaintainer | Fedora Project |
PackageName | lmarbles |
PackageRelease | 19 |
PackageVersion | 1.0.7 |
SHA-1 | 2239B80E01D8E7D951BAAFC89B15F2269E7D06F9 |
SHA-256 | 679B05CC5A16FAA085073F38ADEB8F0FC98C34D98958749F1ED8C8EF53BD5903 |