Key | Value |
---|---|
FileName | ./usr/include/Box2D/Dynamics/b2World.h |
FileSize | 10863 |
MD5 | DCE23F19A08693AA8F1B6592B8092D3F |
SHA-1 | 146657A1FAFFB5113E527FC46308280FA6739A81 |
SHA-256 | F8A0FA7BF0BD9617E5A64CDB55209FAFE8DD315221A9325E632A4611B2923FCF |
SHA-512 | DC84D479C9AE60FEF9734F6D412D5038FA04051A2A78BD81092116D8FEBE6E6A581CC56226A571AE16BF1C0809ADBD2E871EEBAE810830CF9DE879E8EB726760 |
SSDEEP | 192:hTJ07nhe9kt1KWK3FSMcTGpqOlejy8FZuXRVJ13pSH/SvvEKlGUYVV2PpgjXOpS3:z03KWK3ATGp2SXTJNsXUKLSav1 |
TLSH | T106229862B665C33724E171D6A62E93D0F73AE8B0F6C54D9450BF813CA2460A8D6B70D7 |
insert-timestamp | 1700763885.4907308 |
mimetype | text/x-c++ |
source | snap:m1jau14Naieca27u808NrbJbb8aheAxB_6 |
hashlookup:parent-total | 3 |
hashlookup:trust | 65 |
The searched file hash is included in 3 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 138238 |
MD5 | EFA189358E6F57A99B94D76B82BA3936 |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.0+ds-2 |
SHA-1 | F2609F51B3219C587DE4366F4F12597C4FE058A2 |
SHA-256 | 61D1D84A2654B485D29C00E25A9D7EE4FCC1458281FAD8934C5E8628E00C8DF1 |
Key | Value |
---|---|
FileSize | 126256 |
MD5 | 83482EB82641DF65070A65D0C127A6C3 |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.0+ds-2 |
SHA-1 | A63A8990A4884683F775E5665EA127BCF7B6514C |
SHA-256 | 0D6C8682D4F7AB077252F0D67F1F78F23ECEAF701B977295B84B54CBB2CC41EC |
Key | Value |
---|---|
SHA-1 | C1CCC5A8D7014FDC88BB3A72B2CA7754E6B5A098 |
snap-authority | canonical |
snap-filename | m1jau14Naieca27u808NrbJbb8aheAxB_6.snap |
snap-id | m1jau14Naieca27u808NrbJbb8aheAxB_6 |
snap-name | argentumage |
snap-publisher-id | 5ApTwVpxaDmY5m1wXFRomTsGpRwFvEVS |
snap-signkey | BWDEoaqyr25nF5SNCvEv2v7QnM9QsfCc0PBMYD_i2NGSQ32EF2d4D0hqUel3m8ul |
snap-timestamp | 2020-04-13T13:01:59.573209Z |
source-url | https://api.snapcraft.io/api/v1/snaps/download/m1jau14Naieca27u808NrbJbb8aheAxB_6.snap |