Key | Value |
---|---|
FileName | ./usr/lib/i386-linux-gnu/pkgconfig/ode.pc |
FileSize | 251 |
MD5 | 9ACF0F09975AF936CF2E5AD91FE898E9 |
SHA-1 | 1448E42B093C5BB9B900E8F8166D26A8FFB39759 |
SHA-256 | 15FFB3FA398AFBB492ACA1E6882F33B6C4307C233344425D04910A64EEDB6804 |
SSDEEP | 6:iD5i8CZcDF1e26XYBei15AvqlyE6hDfo2KYm260K2cjImfVGa6XCn:itjJB/5AvvBfdKYj60dmNGah |
TLSH | T1E9D02B78804C95D4508D5BB451D29140C057E31EA37A9258D7D03781144339CE573693 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 491532 |
MD5 | 03D7B959982CE3301F84D34C6E2FD5A5 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16-3 |
SHA-1 | 7FD28CB033E4ACA56A916B2C5483D6834E6E8B8F |
SHA-256 | E4AB9ED8BA3B964D1AB1E78F88D8D562D5E52BF4C6EACAC397DF88F64967547B |