Result for 133ABAF79115D1B4C5443CABE7FAA26C0BBC8E9A

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libguichan_allegro.a
FileSize39886
MD5BEF4FDB13C88630B00C9172C98CBFF88
SHA-1133ABAF79115D1B4C5443CABE7FAA26C0BBC8E9A
SHA-2564C828E3C85DDA154E41E1D36EE8BE304A7B4BAA7214BDC7421620D47CFF201C9
SSDEEP768:0aa9RGbeoeV7GfRE9YXkJmTeOEPiL9vbNj:0Z9WeoeV72E9YXkJmTeOEPC9D
TLSHT1A403415AA77148DEC069C534476F8933E33AF48E4632732F374949209BF2E14DBB6A91
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize172224
MD59BA74CA3C10E537C1E9FDA1C4C311557
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-20
SHA-1F8522E582C2BAA2C8A7CD1E5B91E721A78AC7085
SHA-256748D2DC873F79D4FCE2ACC90F641AD45F08528DA6FBC325C8202CFE38230A9C2