Result for 13238E52BAB739C9273ECEC061593485F066E902

Query result

Key Value
FileName./usr/lib64/bear/libbear_gui.so
FileSize139192
MD5EA2552E91E4E76286DBB911183E411D7
SHA-113238E52BAB739C9273ECEC061593485F066E902
SHA-256963838E6E964999DEFD2CAC2773B091EBB410558B6DC7BE7B612EDF91FBBFA80
SSDEEP1536:rV0vZItShqORbxObV8oD2H4k+NIZTlYR8pzAqObk+f26AMIL55HeP5IkyNnRMSaG:rVue9DqnHehIXN/EgOzTew/YVrY9Jfs
TLSHT18ED309577A15D97ED4E1F930A79FA396B335F8004B286BBB7201C33C1D512A80F17A6A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD585010663A0161AABC2380F02029FB009
PackageArchx86_64
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (andy-super-great-park) and Tunnel (non packaged). This package contains the runtime libraries used by the games based on the Bear engine.
PackageMaintainerwally <wally>
PackageNamebear-engine
PackageRelease1.20141028.10.mga7
PackageVersion0.7.0
SHA-1553BCC416D22BD8A1494431DB9677D5FD89F0707
SHA-256B5D1CF3441C0DEF698738E6DA52CC86D5D231D1D5EF2DC743F00ED60F027AB0D