Result for 12AAD48828781679C8EB972432A1FC412F5817E3

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1Entity-members.html
FileSize17152
MD56703A34112387F97C5C905B92EDC69FF
SHA-112AAD48828781679C8EB972432A1FC412F5817E3
SHA-2562306C0071559AECBFD474138717E2AF9E8040758BCE078584658E87C9118435B
SSDEEP384:uieiMMCieiECi4iQ4QmRS4nt6f1AVBiPicYiGvJXFyPieDT4eGPlifibTqiDoi/:UlN1
TLSHT10172D86080C146B7894BF6DD824AFB7AF1E609A3D3902DF2B9EEFACBC501D755241583
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize195566
MD5E656874E846F67DD6F7B225D4D787EB8
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu MOTU Developers <ubuntu-motu@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.12-1
SHA-111B8A4C18FC202BAEA88438020F82F8936C0004F
SHA-256C04095D742A8A1F4B9A52A3F8E26C136280829A85CF7F5BE8D5B8FBA3E2DCBC5