Result for 125B583314A6D7B4547566C8BB438EA3C11874BB

Query result

Key Value
FileName./usr/lib64/libcogl.so.20.3.0
FileSize754984
MD516E3BA3329C52B6515C7202712E6DD30
SHA-1125B583314A6D7B4547566C8BB438EA3C11874BB
SHA-2564964E262A65D4CF9E856FE6FC8A0DA6D5E70DA15185DBBDC0D47160111C055A9
SSDEEP12288:f2Hp+HRgkXtDU/nnRf/3D25i39PNYkRpepI4Z2PHi5uVTTPQ1pVY:f3BgnWitPNYkyu4Z2PHi5uVTTPQ1pVY
TLSHT154F43B8BB63CD61AC4713937D18667F242BA7D752AD87E4CDFACDB250CA23108315EA1
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD530CC2D5E2B4DFA9F39E888D6A8FB5AB0
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc22
PackageVersion1.20.0
SHA-184A1FFD10264F3BA173165ED4554BA36FE717549
SHA-2563E4DB088E8CFDD6BF335D70133F352C9C2AB186CCECE1EEA40A275CBEFE36CFF