Result for 122666136215A403389531DAE400EBFF38DD52FC

Query result

Key Value
FileName./usr/include/Eris-1.3/Eris/Avatar.h
FileSize8747
MD5F3149B2281C70C84D51D7A197DF6E18D
SHA-1122666136215A403389531DAE400EBFF38DD52FC
SHA-2564E348F99F7DC7CDBF381345B7C17CAE20331DAA8B9FC497258F4B119C65B281F
SSDEEP192:VloLC4UKJlt9Elt/R+XY4YZvez7SYiEYvVS4rzDlPLr93RqPX8zUf:ToLC4UKJyR+Jas+UovJdSD
TLSHT1700295A76AE00762690746E2D7DBF191D336703BF735C1A8B49E87342F8A73453A64E0
hashlookup:parent-total50
hashlookup:trust100

Network graph view

Parents (Total: 50)

The searched file hash is included in 50 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize41900
MD56892983D8726BE84916D23B5F504A31A
PackageDescriptionWorldForge client entity library - development files Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the development files for compiling software depending on Eris.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNameliberis-1.3-dev
PackageSectionlibdevel
PackageVersion1.3.21-0.1
SHA-101C96373557ED2E6D36D7B9C73869D4FA035AE59
SHA-256B68DDD474F50B913592953D54A2DB4F8E7DDC6DA2F5D8BE3C22A1AFCA1944ABF
Key Value
MD59A5E44FA728A1D4C950BB0A61988D871
PackageArcharmv7hl
PackageDescriptionLibraries and header files for developing applications that use Eris.
PackageMaintainerFedora Project
PackageNameeris-devel
PackageRelease4.fc17
PackageVersion1.3.19
SHA-103B21BEA9F129540A4767E8F8CA663C32DF2E2C0
SHA-2561AB9B182CA0C7E6E33CFA38BDDA9244460C46CDB523F3E404A44B2F90F994E4B
Key Value
MD51C63787A42E0D1B247D460AC74FDE5B0
PackageArchs390
PackageDescriptionThis package provides debug information for package eris. Debug information is useful when developing applications that use this package or when debugging this package.
PackageMaintainerFedora Project
PackageNameeris-debuginfo
PackageRelease5.fc18
PackageVersion1.3.19
SHA-10456900FDBF3A4F2FBE3AC0A104B8CB95A5E5349
SHA-256FACFBE4B3650FC7E7D2B29F298DE8EA5069D6A595C3CA92652E429463C6F4090
Key Value
MD5449EB35AAB6DB472D0DD3E97D5CE6625
PackageArchs390
PackageDescriptionLibraries and header files for developing applications that use Eris.
PackageMaintainerFedora Project
PackageNameeris-devel
PackageRelease3.fc20
PackageVersion1.3.21
SHA-10D32A848008EFCD380E4EFF14E5EBA766B1E6855
SHA-256CB382E48234A9B31C2BD2812F04999F300F880D34DB28E09CE9280D2F04D0094
Key Value
MD5B8B4259670EC4EAACACC54C6311C7D75
PackageArchs390
PackageDescriptionLibraries and header files for developing applications that use Eris.
PackageMaintainerFedora Project
PackageNameeris-devel
PackageRelease4.fc17
PackageVersion1.3.19
SHA-10E54B3EDFFF8F6377D29B50B8E9ABCFFB99C3F7F
SHA-256A470ED644C37D7BBFD9EB040583ED33CF1C49AE012DD8161EE392144E1AFE086
Key Value
MD5C1A97AA5B2247A1FBD957F8F57CA98A4
PackageArchppc64
PackageDescriptionLibraries and header files for developing applications that use Eris.
PackageMaintainerKoji
PackageNameeris-devel
PackageRelease3.fc16
PackageVersion1.3.19
SHA-112297E46E087B9C4C919CB99CCBEC4A7D392EED4
SHA-256857AAC8EF0E7EB13848FB7ADBCCBFC1F248909DBF00B3DF640F728EAB89008EB
Key Value
MD5B48CE8507E689E329D2CB31FDD757EC2
PackageArchs390x
PackageDescriptionThis package provides debug information for package eris. Debug information is useful when developing applications that use this package or when debugging this package.
PackageMaintainerFedora Project
PackageNameeris-debuginfo
PackageRelease4.fc17
PackageVersion1.3.19
SHA-11D0E4D1148B23F5933DFCD93B5AA6D82332234D5
SHA-256B77C89A2C6C711E66ED70DB2DB98435018A86EEB79C7CF9BBC11184E43386170
Key Value
FileSize101142
MD5EACD93686506D77C37864CEBF233E3D3
PackageDescriptionWorldForge client entity library - development files Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the development files for compiling software depending on Eris.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameliberis-1.3-dev
PackageSectionlibdevel
PackageVersion1.3.21-0.1
SHA-11E45144DA2C76C5EF7197D289964C007C415F751
SHA-256D7E7D88432D16C1C705571BC8453C9CBC4E353EF3B28E136EFD8196C5BF68529
Key Value
MD5FA3060D2228E42581D2A814D5E56B4F9
PackageArchppc64
PackageDescriptionThis package provides debug information for package eris. Debug information is useful when developing applications that use this package or when debugging this package.
PackageMaintainerKoji
PackageNameeris-debuginfo
PackageRelease3.fc16
PackageVersion1.3.19
SHA-12C34AAB31F058F8C853007B01CEFBBBECF43F413
SHA-2568E9FD02890EFD4B40BABFA77A0A649E31DABB88653F120235AC98D0887B60A1D
Key Value
MD593928756AF235869A3DF151F9731FC1F
PackageArchs390x
PackageDescriptionLibraries and header files for developing applications that use Eris.
PackageMaintainerFedora Project
PackageNameeris-devel
PackageRelease3.fc20
PackageVersion1.3.21
SHA-12E971A1F29B0DC0089EF61B82622D781E7348513
SHA-2566FEE02AA0375D138D9E2C530EFCB65D0A29ECA9A886808B42545B94431CD7916