Result for 10F306B2F92B1A13C6DDBD46445E5844BFB6008B

Query result

Key Value
CRC324F8A16A1
FileNamecogl.mo
FileSize8354
MD5B9F7770B09E65194547D7007989FD8D0
OpSystemCode{'MfgCode': '1006', 'OpSystemCode': '362', 'OpSystemName': 'TBD', 'OpSystemVersion': 'none'}
ProductCode{'ApplicationType': 'Operating System', 'Language': 'English', 'MfgCode': '1628', 'OpSystemCode': '444', 'ProductCode': '181156', 'ProductName': 'FreeBSD for amd64', 'ProductVersion': '10.3'}
SHA-110F306B2F92B1A13C6DDBD46445E5844BFB6008B
SHA-25680F83398B30C198D5EC31DFD73EFABBD9CCD8333CC6DD154CA434B1A37A957B8
SSDEEP192:12RTPueMW9xQnTwAqGBpWEluodfdJJmeNbsEelX7:12RyeMo1AqOWEluodQ/
SpecialCode
TLSHT164020A5ED911FB1CCD8B53F425BD4388EF584F0A921DD9BA1A58D46C22720760B95C7C
dbnsrl_modern_rds
insert-timestamp1646984098.2395418
sourceNSRL
tar:gnamebin
tar:unameroot
hashlookup:parent-total10
hashlookup:trust100

Network graph view

Parents (Total: 10)

The searched file hash is included in 10 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileNamehttps://ftp.lysator.liu.se/pub/OpenBSD/5.8/packages//i386//cogl-1.20.0.tgz
MD5A88CE1AE227F17AF0FC54397DA334B67
SHA-1B61B8A8FD0E6BD303B82DB0EBBF5EBE30EBC231E
SHA-256B6D4DFDD47D5DB15CEB179C2857A4C4BDBC157E5B85CCDA3CAAF76DB1222DD84
SSDEEP24576:k2RVaP/IwJURZlhkTc9SU9PwFAXcyZt+X8/TvibEqfSmqwPQ1nrFrJ7Fbi6nU:k2RVaP/IlhhkTeSUZwgZttWbL/wrFTU
TLSHT11465336149F370BA1A0E6D39503D4D46F67E0086B61DF15EAB4E2A1C9FB85C4F0B6B2C
Key Value
MD530CC2D5E2B4DFA9F39E888D6A8FB5AB0
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc22
PackageVersion1.20.0
SHA-184A1FFD10264F3BA173165ED4554BA36FE717549
SHA-2563E4DB088E8CFDD6BF335D70133F352C9C2AB186CCECE1EEA40A275CBEFE36CFF
Key Value
FileNamehttps://ftp.lysator.liu.se/pub/OpenBSD/5.8/packages//sparc64//cogl-1.20.0.tgz
MD5B2D303C452E7DBBAB58CC5E1BBBF8DE2
SHA-17435E4D131F20F2317C888ADE6895607920F341D
SHA-256BA4ACFA0D0430D6115C75353591FA72C65960EF1FBD6ABB5CD92289632922155
SSDEEP49152:JqJQPS5SypPSkuv/cRzJtQS6kC3DEwqvPkQ26SWFw:JqJQPK/PSkuvE9JtQSe34wqxs
TLSHT15175330912C882156DB24FFB0114E764C9F6606130E44E1E36ABE1B59FBA6CF61ECF76
Key Value
FileNamehttps://ftp.lysator.liu.se/pub/OpenBSD/5.8/packages//powerpc//cogl-1.20.0.tgz
MD55A8F2B333B2311002E539DF91A60EEDD
SHA-1CEACE8C09DFD0DF67EE46859B50E2E598EFCA386
SHA-256BE03EABC4A6171384DF122DD5A3716D513056C91ECCB0F751230CF0EDA15D5A1
SSDEEP24576:uT1xDlnSRKSGXyRe08UnPKLqA5mA/4oyzBvdPZLvhrOBz3LPh4NjkJAvPy6FkQ2H:upnwKTKn6qA5mToyxLLp83DEwqvPkQ2H
TLSHT1DE75336C38D599AF9F319EB8AB12CB21CFC6441411E8C30D986FB17479FDB9E046864B
Key Value
FileNamehttps://ftp.lysator.liu.se/pub/OpenBSD/5.8/packages//amd64//cogl-1.20.0.tgz
MD5433F5C91C88094AAD3734A49FE1A7C82
SHA-17913CD155662AC37EAEE81A87EE220FB8D7C5EF1
SHA-256552B7A0E5DD3F5A731C75DDD34BF68743570C4FAF4ECFCDA937AC7D54664A686
SSDEEP49152:QBRV/zWoMwVZS2MYJV/6VWvCtE3DEwqvPkQ26SWFw:QBRV/XVZS2hV/BvOE34wqxs
TLSHT1E97533AD08D624A578BF5C910EA0B3410AF520210F5C9B1E817DB32D5FF868691FFEDA
Key Value
MD5CE0D0D28D2637AF19CD3499E05BC0E28
PackageArchaarch64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc22
PackageVersion1.20.0
SHA-1EB7CEEEDDAEEDD6DBA68CED19BD923D2163661E9
SHA-256C6A089385B4731CA99C49BB407BF55513B3AB666B787706E0E6C7A8291A67347
Key Value
MD554403E00A70E753AF3368E6764B1EEFC
PackageArchs390
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc22
PackageVersion1.20.0
SHA-1ABD9C8CD5B2839508D071C9C77C5B50EF5537C1C
SHA-256E602F488132FED9AF7F46F6514D0DCB757F3FF589341D12D9AE51BB217EFD17E
Key Value
FileNamehttps://ftp.lysator.liu.se/pub/OpenBSD/5.8/packages//alpha//cogl-1.20.0.tgz
MD5E30DA16871C3A3C136B81B294093BB64
SHA-14E1242F358C6EA569E44CB8FF0A30A0DC640EE3C
SHA-256B5A38C0782961C158B0619BB9F6E379442A515E6E575DBD94D204A18C91EB68C
SSDEEP49152:rB+fZTE0UKA4FvVyCPAF6BG3ED+gf/vPkQ26SWFw:rcfa05pKCA4Bs8/xs
TLSHT13F85333A226B41AD890DAAD64452273FC15608FCEC6CD66DD33E9123FF188D685BF709
Key Value
MD5E849A6308ABDA66EDF0EBAA37C494AD2
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc22
PackageVersion1.20.0
SHA-14E5EB2159AF5ADE50C9C560B10EC59BD8C35873F
SHA-2568E2F679E66A94CC1DECFE57CC857F04256BA29D5574B8A5CC78706555EA99A02
Key Value
MD5742ABB88C46E9EE808540B4083561EEF
PackageArchppc64le
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc22
PackageVersion1.20.0
SHA-1C1DF0175AF13315555FD2C1EF88A8B97BAC9B27B
SHA-256C8D29D98D2509E99A2F19C1FACA6D8636B2CC93A1C8A61CD755D4D230F326D1E