Result for 1064BF41C58149958D47A448C8BA2FE87D434B3D

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1Room.html
FileSize20145
MD5924974F661EF1980B1A8693B06C5AD21
SHA-11064BF41C58149958D47A448C8BA2FE87D434B3D
SHA-256A7278F4B8C936557728E5DBE551F54E368289C8D6A744052E3C3060E40312B7A
SSDEEP192:fbNJL0A//7FFPPMa0k4UgF9gAH/H4VDs2NTC5E/PReX+krvLbiQXmL+XtMk9RNks:xTFFP2FnLbiQprzrlIo
TLSHT1E0924154D1C227B38E9322C7A25D7F62B5D105B6E3816690B8FF35AB4B85EDEC31B402
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize169382
MD5E25F10FD00D785D7097947DB5795EFFC
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu MOTU Developers <ubuntu-motu@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.13-1
SHA-1DF7EBD5BC0C9C336DBE8FCE59194D65586D60789
SHA-2566115B54E19D09065A83029F1E01C2F65F1A1F86550FEAC78D818C53EC0E7BA62