Result for 0FFFC07FFD42998CBE8AF8089210BA2A91D06B0E

Query result

Key Value
FileName./usr/share/doc/python3-ogre-1.12/copyright
FileSize37635
MD5C33042EFBEC551C4998A208838863D50
SHA-10FFFC07FFD42998CBE8AF8089210BA2A91D06B0E
SHA-25682D5CBA3B6FC629BDE53E2684094BFA72CBB85A11B18CCD97F26970D763BA269
SSDEEP768:pyw4S3z9gayoS3EZT3fdshsPhp7zpuRyN9:pywX9gaeEZTvdshwhh8Rw
TLSHT11CF2962E734803731AC302B2AA5B68DBF32ED06D367B5564706CC048676797853FB5E9
hashlookup:parent-total33
hashlookup:trust100

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Parents (Total: 33)

The searched file hash is included in 33 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize238984
MD54A42E17329E3C5C51EFEA2F0133FCE2B
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-105CBC11E28B0BBC323A3F08495BBC163653A328B
SHA-256692CC69C8DDC8A2B43627CD4E03B8DCA9D3A64F645E99CF0E953EF78E0AF8E37
Key Value
FileSize229748
MD569C10619D9A1FDD3B40A22F2BEF7F181
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1078AFD8D77F5A7ADB3D0CE6D908E67CB6702FCA9
SHA-256308F8C12E6A45EFB59F2CC727BF89FC0A397D37829A47F932B1F3008C4C78274
Key Value
FileSize2455996
MD58162E54DD0E633B6E9BD69891853752B
PackageDescription3D Object-Oriented Graphics Rendering Engine (Python3) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the bindings for Python 3.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamepython3-ogre-1.12
PackageSectionpython
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1216188AF6E3948F9B1E274D08A9CA47E04F494F2
SHA-25697C455C83DA57346A1A2A8C6DD26DCAF5FC43A4C849A974CE4050DC9F9B711F1
Key Value
FileSize2193144
MD553E2CC2C796A3316A472B53404405D79
PackageDescription3D Object-Oriented Graphics Rendering Engine (Python3) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the bindings for Python 3.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamepython3-ogre-1.12
PackageSectionpython
PackageVersion1.12.10+dfsg2-2~exp3
SHA-122B43A1EB7A5C7BF972D65E5E530E4F6387C0DDA
SHA-2563787B549F5CA9C8CC55E13759E6F3D63DE97ED91634C2F1A7A77D3031AED9BEE
Key Value
FileSize921336
MD5FD0072C419EE27FAFCA7D79B509E1F25
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-13228A7E9497DD0B1EE3929FA51C7B69E190A7F3E
SHA-25656D5FCF253693BF342CB1D949AB711B971417667FCD1D12387244C8163996653
Key Value
FileSize921468
MD5D5B6744040971C133B253AD9C0CAF747
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-13AC80BE425C83BF375AFAAD95F3B8156F6F59DA9
SHA-256C785AF01D852497A2FD93EFEF8BDDC77C445B0B652CCB23AE4DD52BF030D78F8
Key Value
FileSize254488
MD50939438385E838951B9C9FA1369D9CA9
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-13F91A94FA7D6358103AD29B62FDA4F55E8C79723
SHA-25645B2D570937FE5116E500F930664CC1192BB37F6B19DFBEE19D92338325022FB
Key Value
FileSize226592
MD550D3E0C88A41FB0C9F401A5730B0A781
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1431CBCE8A8122674006B357ED1BBFB6A24923C58
SHA-256EC38DA21EA9AC42E11419A2A427CFD8F99841390B29C0E5B934C8748EAB8B30C
Key Value
FileSize2055904
MD51F7742C44BD8273047DCC861C905A933
PackageDescription3D Object-Oriented Graphics Rendering Engine (Python3) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the bindings for Python 3.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamepython3-ogre-1.12
PackageSectionpython
PackageVersion1.12.10+dfsg2-2~exp3
SHA-14B93685B3385AF45D61C0363B2E2C1EF4EE451E3
SHA-256A7B49BC3B0CDB71A3F39D8D45ECD6E065504A0A0E6D59A1D326197AEA4E9C4DF
Key Value
FileSize921372
MD53022C1A8029EFB973EE411B704E83AB8
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-14C9FE8AF4D653276DF744AF00189E66375E84D3D
SHA-2562EF07AC8039392980E84DEE8EB47C7D1B42A152112F8042B894DDD5C3AF1BC42