Parents (Total: 28)
The searched file hash is included in 28 parent files which include package known and seen by metalookup. A sample is included below:
Key |
Value |
FileSize | 92372 |
MD5 | 20BF9A0BA062A40B5DC9A065990137FE |
PackageDescription | 2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d2.3.0 |
PackageSection | libs |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 05C4E4A080EC7FB89294B0886AE9E371A5C6A07A |
SHA-256 | 1999C8D676EFDA66A8CB90819CD1E5C65D09BDD0027214E38C26CFE0D1C72F7A |
Key |
Value |
FileSize | 97244 |
MD5 | 0A9024051F7D9C9714FEC29BCADB4D87 |
PackageDescription | 2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbox2d2.3.0 |
PackageSection | libs |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 0BEC92354F202D52C20155C77DAA5511FEC54223 |
SHA-256 | 7E8F5E737DEB4561652017195AB3826B699E268FF82AC2F7A35C7697017FBCCA |
Key |
Value |
FileSize | 130050 |
MD5 | B1B9DF74F6C8BD94B4BBD63BA42D9D43 |
PackageDescription | 2D physics engine - development files
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.
.
This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 11C144F9058F51E2BA7BB3B8DC59E4EB50F98740 |
SHA-256 | C949551FDEFD1DCCD3CB2EC40636A962FF931AAA41DDE08A6270A27D23407575 |
Key |
Value |
FileSize | 633126 |
MD5 | 583DD7642BC05BFD9CFEBF55EEF2EBB3 |
PackageDescription | 2D physics engine - documentation
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive.
.
This package contains the API documentation and the manual. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-doc |
PackageSection | doc |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 18CD2F346D6BEA3F925989A8BF56D134952B1B10 |
SHA-256 | D094179EC2EF3C25E1CB150B4425C1C072FD1C359331FB72A8077B180E0BEAA9 |
Key |
Value |
FileName | 11788 |
FileSize | 87988 |
MD5 | 458F18C5CE80B8F370F2D0C4255B9F1E |
PackageDescription | 2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbox2d2.3.0 |
PackageSection | libs |
PackageVersion | 2.3.1+ds-4 |
RDS:package_id | 182052 |
SHA-1 | 19EDF8B859D3400C3E2EDDC2C40CD40337806B30 |
SHA-256 | 35B91EA6EAE667A024F5AA50193C7092574096F09E3FF96A12DE40B1B1E83273 |
insert-timestamp | 1679408381.7509456 |
source | RDS.db |
Key |
Value |
FileSize | 152906 |
MD5 | 955245B67A656AB722E46F6B6F61B008 |
PackageDescription | 2D physics engine - development files
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.
.
This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 1FE48FA7EBB388ECE874D4768E4F02C1E1BDDE5F |
SHA-256 | 9D85A5FB667A1700210FD8ABE1810A7036848B3C14709F48F92317DFB9A90AC5 |
Key |
Value |
FileSize | 139274 |
MD5 | EFDCEBC1001DB5EB22483CBA157CAE7B |
PackageDescription | 2D physics engine - development files
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing.
.
This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 333CB129E7DAE2B375862B5AF76DBBCD01FA32D6 |
SHA-256 | 34A37C9CC1845CF93C4F7F619A8D60AEE6E2BB4EB0A42C887A52FB272F09901E |
Key |
Value |
FileSize | 93410 |
MD5 | 8765FA13DB69B1C55D97DB3A7B071274 |
PackageDescription | 2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d2.3.0 |
PackageSection | libs |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 3A8D717965B9A307305DA234BF0D153104D0F617 |
SHA-256 | 950C1A46850075198441C7911FB3004337EC9981ADCEA15AF7783DF7601512D5 |
Key |
Value |
FileSize | 77422 |
MD5 | 0C6F0C54CF85F26FEAEFBC93F4F060C8 |
PackageDescription | 2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d2.3.0 |
PackageSection | libs |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 501922B01503F8B6CAC5BB3496BBF66EC78993C1 |
SHA-256 | 77568DB21C29FED4D1FAB8E082F82AD83814A3EBE9DEC274865DDC27DCB7A8E7 |
Key |
Value |
FileSize | 93594 |
MD5 | E162A97011ADB4B314AAD4AA8A7D5948 |
PackageDescription | 2D physics engine
2D rigid body simulation library for games. Programmers can use it in
their games to make objects move in believable ways and make the world
seem more interactive. From the game's point of view a physics engine is
just a system for procedural animation. Rather than paying (or begging)
an animator to move your actors around, you can let Sir Isaac Newton do
the directing. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d2.3.0 |
PackageSection | libs |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 5377EA1B92CF11078442567ACA7CBB4A6A24B7C7 |
SHA-256 | 4EAD2070787B0B042C04B2D2494D61322EB94349635CC04A2580819E0CB2D473 |