Result for 0FB012DDB0E17E2FE50D9A380C50CFA19362BB39

Query result

Key Value
FileName./usr/share/doc/libbox2d2.3.0/changelog.Debian.gz
FileSize1606
MD57259107A1EFE434309A06D7E1F757D93
RDS:package_id182052
SHA-10FB012DDB0E17E2FE50D9A380C50CFA19362BB39
SHA-2565F2E008D600E258810E86E9B820E829896FDDEF648E28A53BF9B9C7088B5D3B3
SSDEEP24:XARzCevi+10cfKE+SdR+oJjHZmnOp+sC2Ed9UANijtwOwcjZRWZRV7P:X2Csi4HCPs5jHZLbC20IoclRWZv7P
TLSHT1EB31E8AE27A85A1371E985AB99C813DE5B58668E81D66910230FEBD183742B0C1E8DB4
insert-timestamp1679423669.0714781
sourceRDS.db
hashlookup:parent-total28
hashlookup:trust100

Network graph view

Parents (Total: 28)

The searched file hash is included in 28 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize92372
MD520BF9A0BA062A40B5DC9A065990137FE
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-4
SHA-105C4E4A080EC7FB89294B0886AE9E371A5C6A07A
SHA-2561999C8D676EFDA66A8CB90819CD1E5C65D09BDD0027214E38C26CFE0D1C72F7A
Key Value
FileSize97244
MD50A9024051F7D9C9714FEC29BCADB4D87
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-4
SHA-10BEC92354F202D52C20155C77DAA5511FEC54223
SHA-2567E8F5E737DEB4561652017195AB3826B699E268FF82AC2F7A35C7697017FBCCA
Key Value
FileSize130050
MD5B1B9DF74F6C8BD94B4BBD63BA42D9D43
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-4
SHA-111C144F9058F51E2BA7BB3B8DC59E4EB50F98740
SHA-256C949551FDEFD1DCCD3CB2EC40636A962FF931AAA41DDE08A6270A27D23407575
Key Value
FileSize633126
MD5583DD7642BC05BFD9CFEBF55EEF2EBB3
PackageDescription2D physics engine - documentation 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. . This package contains the API documentation and the manual.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-doc
PackageSectiondoc
PackageVersion2.3.1+ds-4
SHA-118CD2F346D6BEA3F925989A8BF56D134952B1B10
SHA-256D094179EC2EF3C25E1CB150B4425C1C072FD1C359331FB72A8077B180E0BEAA9
Key Value
FileName11788
FileSize87988
MD5458F18C5CE80B8F370F2D0C4255B9F1E
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-4
RDS:package_id182052
SHA-119EDF8B859D3400C3E2EDDC2C40CD40337806B30
SHA-25635B91EA6EAE667A024F5AA50193C7092574096F09E3FF96A12DE40B1B1E83273
insert-timestamp1679408381.7509456
sourceRDS.db
Key Value
FileSize152906
MD5955245B67A656AB722E46F6B6F61B008
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-4
SHA-11FE48FA7EBB388ECE874D4768E4F02C1E1BDDE5F
SHA-2569D85A5FB667A1700210FD8ABE1810A7036848B3C14709F48F92317DFB9A90AC5
Key Value
FileSize139274
MD5EFDCEBC1001DB5EB22483CBA157CAE7B
PackageDescription2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d-dev
PackageSectionlibdevel
PackageVersion2.3.1+ds-4
SHA-1333CB129E7DAE2B375862B5AF76DBBCD01FA32D6
SHA-25634A37C9CC1845CF93C4F7F619A8D60AEE6E2BB4EB0A42C887A52FB272F09901E
Key Value
FileSize93410
MD58765FA13DB69B1C55D97DB3A7B071274
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-4
SHA-13A8D717965B9A307305DA234BF0D153104D0F617
SHA-256950C1A46850075198441C7911FB3004337EC9981ADCEA15AF7783DF7601512D5
Key Value
FileSize77422
MD50C6F0C54CF85F26FEAEFBC93F4F060C8
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-4
SHA-1501922B01503F8B6CAC5BB3496BBF66EC78993C1
SHA-25677568DB21C29FED4D1FAB8E082F82AD83814A3EBE9DEC274865DDC27DCB7A8E7
Key Value
FileSize93594
MD5E162A97011ADB4B314AAD4AA8A7D5948
PackageDescription2D physics engine 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibbox2d2.3.0
PackageSectionlibs
PackageVersion2.3.1+ds-4
SHA-15377EA1B92CF11078442567ACA7CBB4A6A24B7C7
SHA-2564EAD2070787B0B042C04B2D2494D61322EB94349635CC04A2580819E0CB2D473