Result for 0F5C246E1F699B66F649089CA16575CFA5EDD485

Query result

Key Value
FileName./usr/lib/mips64el-linux-gnuabi64/libguichan_opengl-0.8.1.so.1.1.0
FileSize33200
MD5563C568D8A95DC74192C268AD5C7E870
SHA-10F5C246E1F699B66F649089CA16575CFA5EDD485
SHA-256FE590F295A246470B97D793D9B4D3B3793B0154B931E307DE624E84B79BBE24A
SSDEEP384:JuyvqNj4gcxOdB59vhZZHHBsNkRRvfiUqXhCScy9FiTZZAEX7ZoI3Pg:QyvCj4g1/9ZZZHHBswwvFiTXZrY
TLSHT172E2C902FBC85E26DCDACF79893FB239926C2CCB6676870BFE4843945C2568C4F85945
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize21822
MD5EB67EBE09EA0DAE1B96AB31EFA7D2114
PackageDescriptionsmall, efficient C++ GUI library (OpenGL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the OpenGL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-opengl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-16
SHA-164FBF1159A305B5E410B042B28CD22D9F240A664
SHA-256CE4F05B625EC716C6E17412B86315F8B4127D9208F5289B3E9D51F7A25A0CF7E