Result for 0F54E385475A03A226593ECB088BDA0C6FCCDCE2

Query result

Key Value
FileName./usr/lib/i386-linux-gnu/libguichan_sdl-0.8.1.so.1.1.0
FileSize46448
MD57E7407E3F62D852EC7E4D0FFB9A17FA0
SHA-10F54E385475A03A226593ECB088BDA0C6FCCDCE2
SHA-256367221CBF9C0F4BCC7A13A4BE01C59BDB5C0B5097CF17ED8E7511E01647FA85A
SSDEEP768:i7I9i+b77fTRlHCcsAzNbyzuUkE73NmNCkgmfaxDjgb/LA19YZgZYea0O:Vi+b77tXF9yB7dYtCjgb/L8a0O
TLSHT1FC23062BF6E6C631E4EFCA3016874763E9545E869227C393B60A375C70736905F0A33A
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize28476
MD58F3BE5EFD7ACD3CCE2BB8A48CEEF46DE
PackageDescriptionsmall, efficient C++ GUI library (SDL integration) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the SDL integration for guichan.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-sdl-0.8.1-1v5
PackageSectionlibs
PackageVersion0.8.2-20
SHA-1B3017B7CBAA79232BA4D1E14F91A49461A15D135
SHA-2569BB8617D5D27301123E6BE6DEC55565C38C22FFF4B81B03EA686F035A1EC84AD