Result for 0F481155DE0DD9B2CBB20114F71E5F3A9961B60D

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libguichan.a
FileSize220636
MD5433F0ABEA9170CF33275B15A4CFC35AE
SHA-10F481155DE0DD9B2CBB20114F71E5F3A9961B60D
SHA-256082287F1094CFDFD1D01B8227DB269E30B7CACD53CBD0E1E40E1C32865535CE9
SSDEEP3072:RPMNgJNO/KLNpZk5fk3/y0x0/G5AuNT1XMG6:8MsuRR6
TLSHT12D24A519DB9C9E5BCCF98B3D20DB0B167396CDAF9197F323311848627E326E84905678
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize176404
MD581352FD7A4D23844134A1E30EE5566AD
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-20
SHA-1411A8AE94DB1988725E094C37A670486003EF657
SHA-2568CC31F8EC07D66A6D50146D6A045A40F8733E4A3F7A2DB7032D2A61EFF7FF25A