Result for 0F1F22F017C8E5A2861320829312A8A83A306546

Query result

Key Value
FileName./usr/share/locale/sv/LC_MESSAGES/cogl.mo
FileSize1729
MD501BD31528F48FA6AE6948CBA29B369BD
SHA-10F1F22F017C8E5A2861320829312A8A83A306546
SHA-2561FBB76A12761D10E3F328DA5364401A5743E2FD93B5B7D557FDA824D836120D0
SSDEEP24:trXj0Go6GpfiacQ+1btJoQo82t0G5xO5DLTDXmKExSykyKY+E5fUZz092Hg9XkK:xT0GCom+13o6LGvO5n+XH6EfUZ9g9Xz
TLSHT17331A806D755CD26E00290B685C2034A037DCECC93BBCF7AC70C943EA960F490DF950A
hashlookup:parent-total5
hashlookup:trust75

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Parents (Total: 5)

The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5A7E5A209B459FFFF7C8C4FE7E49E81D6
PackageArchs390x
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc19
PackageVersion1.14.0
SHA-190991DB43477C42E816FE591167A5E4C4DED8A09
SHA-256341481C62E25356A7FABB306415A3B23BB1CEF16738C9FEDAB60850482A495A9
Key Value
MD592A5EE2AC05BC2524CCBF240CC3E63EF
PackageArchppc64
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc19
PackageVersion1.14.0
SHA-1EC8EB4CEF06F25358EE1647832BCC1B74CA6242C
SHA-2561D09608B70D187B2E7AE681137FFA674CA6388534FE003B8CD17490DA0BD8C87
Key Value
MD5FF24F3D76132A3D1945051D68573551A
PackageArchs390
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc19
PackageVersion1.14.0
SHA-127FFA5C1D3D1BA2DDAEF9FD8CECD9C9F71BA05B1
SHA-2561768B1415CC1AE26ADD7447C3D6F4A6A7C0CB5288B72D8414B3898A089C32976
Key Value
MD587F79E061F4045CD1661E00BF3A35A65
PackageArchppc
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc19
PackageVersion1.14.0
SHA-1277159590AA65ACBB06FBB19E1826DD20BB4EDA8
SHA-2564BA559855299669314DE5A62C4EA19E826B6FD449D62A95BDB5C86B9D47E1CCF
Key Value
MD56FF3A96F5C8FA225BE7770E52AD46E1F
PackageArcharmv7hl
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc19
PackageVersion1.14.0
SHA-1CF1A622B6CCB8F038D9C851A235C28C348D05A43
SHA-2569C78B1B56734CA7C245A1A39ECC2E3932606F5A71C91D4175C177B2DA5491C95