Result for 0EC5AF7BF0660F6F98120AD1C69F19AFAA356C59

Query result

Key Value
FileName./usr/lib/s390x-linux-gnu/libguichan_opengl.a
FileSize16906
MD573A333AA65AF46280363A99B46CC809E
SHA-10EC5AF7BF0660F6F98120AD1C69F19AFAA356C59
SHA-2566C7CD29264EEA4A0E93F57142370B21C11AA7F7151246B1DC099CCA4C3E3F466
SSDEEP192:LkWhyD7kKOmRCmgY+m38GnSD1z78ljoZ+TETmqxYFT5UNN5:wiI7kiCt94ljokTETmqSw
TLSHT1CB724207225D8DCEE074567B71A257F0671BB071BDD2874A7E0DEB2D2A61307CF25A82
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize177208
MD5BC385E467F96E0C9475C18546B3F7526
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-20
SHA-15F1B4691B0D9CF3C28157C7E7B2B4135B7F9A954
SHA-2565562D558A64790DC7791F4000DA3D6FBCFF1B922EE7E03C7FBC347949F757A63