Key | Value |
---|---|
FileName | ./usr/lib/mips-linux-gnu/libode.a |
FileSize | 1828950 |
MD5 | AC6032F5E1A49FB4F5A4DA11FEFC48EF |
SHA-1 | 0E57FF00E1CAF6BF7926793A01C21502A179BCB8 |
SHA-256 | C539AE5E384BFEAFEAD7177F7B72496DB497F63A6D397F88B9B6D02FE264216E |
SSDEEP | 12288:CpFqjCM8S3YzIn3lOGan+vmbN5Z4vFjnm0hOdypgGwUy0ApLuAvuFI3PENoT:CpFqjjaI3q55Wvp5Lpg2yFuA+4NT |
TLSH | T197852A0997609F2BDD2D51B02AF34B482BF4449826F4421BB3ACE15C6F52E5C7A8F7E4 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 501834 |
MD5 | 6850CD9F9A559DEB44546EF669E46A39 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.14-2 |
SHA-1 | 2201370804420796C24E932E72AC304F36C2458D |
SHA-256 | 89A9BC72EF1785FB41D9A969352A4A729A5F2A7CDFC55B63E26DBE4555FC6BA1 |