Result for 0DEF24549E08FD8B25C12A950D1D4E3610F9510B

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabihf/libguichan_opengl.a
FileSize11670
MD51CFF02A089B139961BD921F5DA610577
SHA-10DEF24549E08FD8B25C12A950D1D4E3610F9510B
SHA-256CA187794879AF3A42C39D5056E8C20D6A557C56E6A8F320D10D3AD79B350267D
SSDEEP192:4ANo8wqR3QzKT6OnLYbf4FJdUsbCipXClo362zR7AR0gVxrzYR4+Nrsi:RtwqRsKNLYz8Jd9CiBuoq25LiHz+N
TLSHT1FE32A668A358AF53C8F95A3A50D70F193B12C84F11E3F35B351C58637B371B88E12A5A
hashlookup:parent-total1
hashlookup:trust55

Network graph view

Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize176404
MD581352FD7A4D23844134A1E30EE5566AD
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-20
SHA-1411A8AE94DB1988725E094C37A670486003EF657
SHA-2568CC31F8EC07D66A6D50146D6A045A40F8733E4A3F7A2DB7032D2A61EFF7FF25A