Result for 0DBBCCE0B9B60A46112B442273E6148E9B59B8F1

Query result

Key Value
FileName./usr/lib/x86_64-linux-gnu/libguichan_allegro.a
FileSize40982
MD51817B022663DFC5C29AE6CC1405A9B65
SHA-10DBBCCE0B9B60A46112B442273E6148E9B59B8F1
SHA-256051002B42738D3B23C73F419A192CD64902B4A5AEE122F656971301BD07D5A6B
SSDEEP384:0POn+jFeoxoH6xInauBkaXOw8Yd2Y92DAkKGLtBwGMgw41cbPrZddij37R:0rjFeo6HSuBkqOwxI0Wwy12Hij37
TLSHT1F503974AE771889DC078C53046AA8532E777F0ED2532732B3B4D4A251BF2E14EBB6761
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize169856
MD59AF377D707A3C11781F63155823676A7
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-19build1
SHA-1A01414C7E539121E834E70FA2C1127652C53A2BD
SHA-256681A173D5EFC729F3A35120F3751F332CDC684798753F1E1332F95122CDA2DCD