Key | Value |
---|---|
CRC32 | A84AEC11 |
FileName | ./usr/share/emscripten/tests/box2d/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h |
FileSize | 1550 |
MD5 | 89FCB07FEA6274D4963D4D16F04991F4 |
OpSystemCode | {'MfgCode': '1006', 'OpSystemCode': '362', 'OpSystemName': 'TBD', 'OpSystemVersion': 'none'} |
ProductCode | {'ApplicationType': 'video game development', 'Language': 'Multilanguage', 'MfgCode': '81740', 'OpSystemCode': '189', 'ProductCode': '200006', 'ProductName': 'UE_4.17', 'ProductVersion': '4.17.2'} |
RDS:package_id | 182052 |
SHA-1 | 0DB908C95A8658F76C84DCFDF25F447DF728336A |
SHA-256 | A884500161F4373623703F8A8124A02B1A9DC6D2C12275076A0DF9AC425EE9DC |
SSDEEP | 24:FHbMNkuxAbkGtQNOptvGPP5NoffN9wZrEPG5mTusrPfUgjxDR:56kuebkGt6OptvMoffwJ41JHN |
SpecialCode | |
TLSH | T19F3155153FDAC36368F251946A654843B2176F74B78A47F574BE80CC36C716C573B068 |
db | nsrl_modern_rds |
insert-timestamp | 1679427945.6834376 |
source | RDS.db |
hashlookup:parent-total | 158 |
hashlookup:trust | 100 |
The searched file hash is included in 158 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 138844 |
MD5 | EDD967BBF000F8F6A221DFB44C4AADE2 |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.1+ds-5 |
SHA-1 | 01F5E4F0E49C9AEEC88F48EF90B04AC612466D90 |
SHA-256 | E2434DE218778A9E2D9C6293C110F6903309E719FCEF8F1A31E54A8193CD172C |
Key | Value |
---|---|
FileSize | 140372 |
MD5 | 4AA752F41351C24D99CC62741E44E519 |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.1+ds-7 |
SHA-1 | 024F8870DFCCD80EDC35836D1425BEC30D6553F0 |
SHA-256 | 97CC6CC13D88FD31542262AD192D18E67B30A9A8A7B0CE3A55EA3C08CE142772 |
Key | Value |
---|---|
FileSize | 19504586 |
MD5 | BAA33E8ABA50D2279A1A65CCC5A09312 |
PackageDescription | LLVM-to-JavaScript Compiler Emscripten is an LLVM to JavaScript compiler. It takes LLVM bitcode, also called LLVM IR (which can be generated from C/C++ using Clang, or any other language that can be converted into LLVM bitcode) and compiles that into JavaScript, which can be run on the web (or anywhere else JavaScript can run). . Using Emscripten, you can * Compile C and C++ code into JavaScript and run that on the web * Run code in languages like Python as well, by compiling CPython from C to JavaScript and interpreting code in that on the web |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | emscripten |
PackageSection | devel |
PackageVersion | 1.10.0~20140205~ef1e460-1 |
SHA-1 | 084973FD37F5C76A9B87384548CDC247F887C976 |
SHA-256 | 84E1083FBA0439F5A9534DDDAFC9500DE472977E63991564323C5BEEBF622211 |
Key | Value |
---|---|
MD5 | A4B5C02DB287DDA81E2B77C4D4748797 |
PackageArch | ppc64le |
PackageDescription | This package provides debug information for package Box2D. Debug information is useful when developing applications that use this package or when debugging this package. |
PackageMaintainer | Fedora Project |
PackageName | Box2D-debuginfo |
PackageRelease | 3.fc23 |
PackageVersion | 2.3.1 |
SHA-1 | 09F8FEDCA81C3E2652D60651E72CE51602A8F554 |
SHA-256 | 4FA002A1E05754CC53A0DF44E4954D70257C5B2E1825D41D1D0D57CE1012B908 |
Key | Value |
---|---|
FileSize | 151264 |
MD5 | 84EA069F2B6ED72A0BE785981BF7E8DC |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.1+ds-7 |
SHA-1 | 0B586F09484D1C679258475BF89DC64298F75AA4 |
SHA-256 | 25BB38179962AB6331DCED3ECE8D871F72FAF0BD45AD2146174591CCE1734AA5 |
Key | Value |
---|---|
FileSize | 128172 |
MD5 | 6F5BA516F086133FFD7A960D31C26B5F |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 0CF5513791DD60F1D0891AEAD169334C56435F98 |
SHA-256 | 80B256FC91C2FD59D1004F75D7EFB204F1183067527642433F81C7B2E3D62020 |
Key | Value |
---|---|
MD5 | 286D5C3C539A671403AA8D0B45164027 |
PackageArch | ppc64 |
PackageDescription | Box2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license. While the zlib license does not require acknowledgement, we encourage you to give credit to Box2D in your product. These are the development files. |
PackageMaintainer | Koji |
PackageName | Box2D-devel |
PackageRelease | 3.fc18 |
PackageVersion | 2.2.1 |
SHA-1 | 101F161855A934CC346A4C0D0A1D78A7590CF963 |
SHA-256 | B5B1978C301FB630BEAC21E1CBE6329649553281C41D06FDD8B90999017590F3 |
Key | Value |
---|---|
MD5 | 9DD1610A0C101C83CCF5851F4FA57442 |
PackageArch | aarch64 |
PackageDescription | Box2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license. While the zlib license does not require acknowledgement, we encourage you to give credit to Box2D in your product. These are the development files. |
PackageMaintainer | Fedora Project |
PackageName | Box2D-devel |
PackageRelease | 3.fc23 |
PackageVersion | 2.3.1 |
SHA-1 | 119D58BF5F8181C646DBB1E4A8084533D10A82E0 |
SHA-256 | 8CF49010C57F998A2664F3C5B5B268347D8F75BEB511812A098A7228022C9D79 |
Key | Value |
---|---|
FileSize | 130050 |
MD5 | B1B9DF74F6C8BD94B4BBD63BA42D9D43 |
PackageDescription | 2D physics engine - development files 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains the development libraries and headers. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbox2d-dev |
PackageSection | libdevel |
PackageVersion | 2.3.1+ds-4 |
SHA-1 | 11C144F9058F51E2BA7BB3B8DC59E4EB50F98740 |
SHA-256 | C949551FDEFD1DCCD3CB2EC40636A962FF931AAA41DDE08A6270A27D23407575 |
Key | Value |
---|---|
MD5 | CF65A89D8B3CB7FFDAF448A1046ACAB0 |
PackageArch | armv7hl |
PackageDescription | Box2D is an open source C++ engine for simulating rigid bodies in 2D. Box2D is developed by Erin Catto and has the zlib license. While the zlib license does not require acknowledgement, we encourage you to give credit to Box2D in your product. These are the development files. |
PackageMaintainer | Fedora Project |
PackageName | Box2D-devel |
PackageRelease | 3.fc18 |
PackageVersion | 2.2.1 |
SHA-1 | 11F60F28FDF4B5A809D420C0BBEF79C39219910F |
SHA-256 | EEA102BD02182EA128CD0822126B929CBBE184A868EA0DC12AAF8C57D5EC781E |