Result for 0D6EDEAF8E10B8B8B5A845CE242E81543C6D1287

Query result

Key Value
FileName./usr/share/dart/cmake/dart_collision-odeTargets-relwithdebinfo.cmake
FileSize973
MD59E49AC213D0F8CCC5584770BB186C259
SHA-10D6EDEAF8E10B8B8B5A845CE242E81543C6D1287
SHA-2565AAE4B8811502FBCE59F6010999C99B40AE02C389DF31FB4086DE568740D7FC9
SSDEEP24:x3m7dS0qUMYALvfgtIRvbZHIJ5h5N53ZHITjUu:FJUMXVafAUu
TLSHT19411C0550FCC45A341E7EC453CC222A0F03AD7EB4ECA791FB0056B9E2290A19052E80A
hashlookup:parent-total5
hashlookup:trust75

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Parents (Total: 5)

The searched file hash is included in 5 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize24788
MD567E0421D857B4A878E8E1BAC29A81A10
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4
SHA-1D816541EF34604C4100BF120ED2966B272AF68F7
SHA-2565343E45D922C966C327F363BE8429424EA7F6757B7C8988F8821D0DA2B3ABA7D
Key Value
FileSize24728
MD5DF5614D04651A8A54E46F0DF6D626864
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-3
SHA-19DE56973D640F800F92F43AC99BCDC641CD3AA66
SHA-25617AD9F0EB50713B4BF5F2A8D336D112E052B53A04E05FB45441AF0B0757641EB
Key Value
FileSize25084
MD5EB43BF5E9B6235C613C4467DC702FC90
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b1
SHA-168A6117E9537DDDC1DB9A8638C5FD79A500CFC8C
SHA-256CCB97C819AD7E078F60397123C4107726D060FE938B552D1AB10611092E3A53B
Key Value
FileSize25080
MD58A246C1C58219C116B2FBCA5BF2C7A16
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-4+b2
SHA-13D0CF96866555278F15297DC2B93460BCC267ED8
SHA-25682D94850BE55CA780CCD1F5384E2D4C92761C11BC9AC426FD41F3B6236C89B59
Key Value
FileSize25028
MD5B1C9236D99AE66F3C8DE248B433B1157
PackageDescriptionDynamic Animation and Robotics Toolkit - ODE Collision Dev DART is a collaborative, cross-platform, open source library created by the Georgia Tech Graphics Lab and Humanoid Robotics Lab. The library provides data structures and algorithms for kinematic and dynamic applications in robotics and computer animation. DART is distinguished by it's accuracy and stability due to its use of generalized coordinates to represent articulated rigid body systems and computation of Lagrange's equations derived from D.Alembert's principle to describe the dynamics of motion. For developers, in contrast to many popular physics engines which view the simulator as a black box, DART gives full access to internal kinematic and dynamic quantities, such as the mass matrix, Coriolis and centrifugal forces, transformation matrices and their derivatives. DART also provides efficient computation of Jacobian matrices for arbitrary body points and coordinate frames. Contact and collision are handled using an implicit time-stepping, velocity-based LCP (linear-complementarity problem) to guarantee non-penetration, directional friction, and approximated Coulomb friction cone conditions. For collision detection, DART uses FCL developed by Willow Garage and the UNC Gamma Lab. DART has applications in robotics and computer animation because it features a multibody dynamic simulator and tools for control and motion planning. Multibody dynamic simulation in DART is an extension of RTQL8, an open source software created by the Georgia Tech Graphics Lab. This package contains the collision ode headers and other tools for development.
PackageMaintainerDebian Science Maintainers <debian-science-maintainers@lists.alioth.debian.org>
PackageNamelibdart-collision-ode-dev
PackageSectionlibdevel
PackageVersion6.9.5-3+b1
SHA-15E5EC2F9C4209A118052C1E8B213E54FFF7A323B
SHA-256BD84924D92A5825AFC92E199BA985A2C728BB1CD9984BC80894C3282EA6E6A27