Result for 0D4A375C377A18117F3970A7D354F30964477756

Query result

Key Value
FileName./usr/share/doc/libcglm0/changelog.Debian.gz
FileSize497
MD53F9673DF86B538B432E4448CE776FD54
SHA-10D4A375C377A18117F3970A7D354F30964477756
SHA-256ACC466AE1A0A7B198C44DFB8F987CDABC91929463F8493AEC20147FDE6A7E37D
SSDEEP12:XXL03bu0oz/PSrEYMmEO3jedDsaWyC+29EF:X72oTOxMmJ36DC+2+F
TLSHT197F00E6DF8AA7F9B803A0D28908DD1FE85391E273062E066900528DFE0593D212FE190
hashlookup:parent-total21
hashlookup:trust100

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Parents (Total: 21)

The searched file hash is included in 21 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize36360
MD54588D6EC53C0A489F99F59DFA2B43A2F
PackageDescriptionOptimized OpenGL Mathematics library for C cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . This library is designed to be compatible for programming with OpenGL/Vulkan applications. It uses a column-major layout for matrices.
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm0
PackageSectionlibs
PackageVersion0.7.9-1
SHA-110F730B1C3CCA7C45D12EE4CC3FC6BA0477B08F1
SHA-256698C281263DFCFFE8E7C33CD9C1759F85510B070B57EE18B5BBC858DC15CFF53
Key Value
FileSize34704
MD56635B96106808D1CFABFA925063664CF
PackageDescriptionOptimized OpenGL Mathematics library for C cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . This library is designed to be compatible for programming with OpenGL/Vulkan applications. It uses a column-major layout for matrices.
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm0
PackageSectionlibs
PackageVersion0.7.9-1
SHA-114FA5C42C0888EFF3B9EB85985804AB9978BB559
SHA-256FE0B410B6E01E64B6A9DB826D329EFAA0D59EBE9CEEEB47B989924C40D9EFD1C
Key Value
FileSize53400
MD5039A17912E60B7921CA800DFD08D1D56
PackageDescriptionDevelopment files for the cglm library cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . Features: * array api and struct api, you can use arrays or structs. * general prupose matrix operations (mat4, vec3) * chain matrix multiplications (square only) * affine transforms * matrix decomposition (extract rotation, scaling factor) * optimized affine transform matrices (mul, rigid-body inverse) * camera (lookat) * projections (ortho, perspective) * quaternions * euler angles / yaw-pitch-roll to matrix * extract euler angles * inline or pre-compiled function call * frustum (extract view frustum planes, corners, ...) * bounding box (AABB in Frustum (culling), crop, merge, ...) * bounding sphere * project, unproject * easing functions * curves * curve interpolation helpers (SMC, deCasteljau, ...) * and other ... . This package contains the development header files
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm-dev
PackageSectionlibdevel
PackageVersion0.7.9-1
SHA-1285702EE61C1B38534528C7279C981EA1190DA5B
SHA-25694276C2C5F7D6B9A52E1C75AF281BA89C01FD22BD77C6211FEBD5DF13F2E1A3F
Key Value
FileSize53404
MD5C987090E3972304969448FCF1C7A6962
PackageDescriptionDevelopment files for the cglm library cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . Features: * array api and struct api, you can use arrays or structs. * general prupose matrix operations (mat4, vec3) * chain matrix multiplications (square only) * affine transforms * matrix decomposition (extract rotation, scaling factor) * optimized affine transform matrices (mul, rigid-body inverse) * camera (lookat) * projections (ortho, perspective) * quaternions * euler angles / yaw-pitch-roll to matrix * extract euler angles * inline or pre-compiled function call * frustum (extract view frustum planes, corners, ...) * bounding box (AABB in Frustum (culling), crop, merge, ...) * bounding sphere * project, unproject * easing functions * curves * curve interpolation helpers (SMC, deCasteljau, ...) * and other ... . This package contains the development header files
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm-dev
PackageSectionlibdevel
PackageVersion0.7.9-1
SHA-129F4B894EFC5ED507B82BF2D8645DCE03582921C
SHA-2561BAE7F5D2FA668AF8BFDBCD9B3599710D2AFA2567B9E0C15260E7667AA667165
Key Value
FileSize53400
MD5EF7B38C04737FD36517A204CDE4B5253
PackageDescriptionDevelopment files for the cglm library cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . Features: * array api and struct api, you can use arrays or structs. * general prupose matrix operations (mat4, vec3) * chain matrix multiplications (square only) * affine transforms * matrix decomposition (extract rotation, scaling factor) * optimized affine transform matrices (mul, rigid-body inverse) * camera (lookat) * projections (ortho, perspective) * quaternions * euler angles / yaw-pitch-roll to matrix * extract euler angles * inline or pre-compiled function call * frustum (extract view frustum planes, corners, ...) * bounding box (AABB in Frustum (culling), crop, merge, ...) * bounding sphere * project, unproject * easing functions * curves * curve interpolation helpers (SMC, deCasteljau, ...) * and other ... . This package contains the development header files
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm-dev
PackageSectionlibdevel
PackageVersion0.7.9-1
SHA-138A377E996E8027800A01059D520B52C27791571
SHA-25699C1914E020F386E1D5AA4BBFF3ACA63DD12FBB8E345AEA5B8EB3EC35D84FCCB
Key Value
FileSize32748
MD59E1AC6C81C658E3EAEEE3CEFC515293B
PackageDescriptionOptimized OpenGL Mathematics library for C cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . This library is designed to be compatible for programming with OpenGL/Vulkan applications. It uses a column-major layout for matrices.
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm0
PackageSectionlibs
PackageVersion0.7.9-1
SHA-145A629117C93829A21B1A21ACE1CE1D5544DF118
SHA-2562263124E50A9FEF646DAB396F7808453C5A4EC071F4FD8A0BF29E878732538C0
Key Value
FileSize53396
MD585303D19DE5131D21610F90DC1676D46
PackageDescriptionDevelopment files for the cglm library cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . Features: * array api and struct api, you can use arrays or structs. * general prupose matrix operations (mat4, vec3) * chain matrix multiplications (square only) * affine transforms * matrix decomposition (extract rotation, scaling factor) * optimized affine transform matrices (mul, rigid-body inverse) * camera (lookat) * projections (ortho, perspective) * quaternions * euler angles / yaw-pitch-roll to matrix * extract euler angles * inline or pre-compiled function call * frustum (extract view frustum planes, corners, ...) * bounding box (AABB in Frustum (culling), crop, merge, ...) * bounding sphere * project, unproject * easing functions * curves * curve interpolation helpers (SMC, deCasteljau, ...) * and other ... . This package contains the development header files
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm-dev
PackageSectionlibdevel
PackageVersion0.7.9-1
SHA-14B584AAA8991C3B678CF0512FC36C16CC85732A9
SHA-256EF09324AF730994BB01688A3C04B19EC6AAD04ED97E676F670ED7C61E4DE0401
Key Value
FileSize53412
MD54BECDA445FA7D1EE770D5F668FCEF610
PackageDescriptionDevelopment files for the cglm library cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . Features: * array api and struct api, you can use arrays or structs. * general prupose matrix operations (mat4, vec3) * chain matrix multiplications (square only) * affine transforms * matrix decomposition (extract rotation, scaling factor) * optimized affine transform matrices (mul, rigid-body inverse) * camera (lookat) * projections (ortho, perspective) * quaternions * euler angles / yaw-pitch-roll to matrix * extract euler angles * inline or pre-compiled function call * frustum (extract view frustum planes, corners, ...) * bounding box (AABB in Frustum (culling), crop, merge, ...) * bounding sphere * project, unproject * easing functions * curves * curve interpolation helpers (SMC, deCasteljau, ...) * and other ... . This package contains the development header files
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm-dev
PackageSectionlibdevel
PackageVersion0.7.9-1
SHA-15C0CA6CC6D857F1C1861BF0B3D415F66250F6C16
SHA-2562C922D27E32C2DF7AC61520EC96A4D2C319AB56D3EE2E109D9AE43C1E9E53F0A
Key Value
FileSize38768
MD5D256E332D8EB3C0DC2EBE0B89D86542D
PackageDescriptionOptimized OpenGL Mathematics library for C cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . This library is designed to be compatible for programming with OpenGL/Vulkan applications. It uses a column-major layout for matrices.
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm0
PackageSectionlibs
PackageVersion0.7.9-1
SHA-16A8403FDB6E3D91520A9A530093AE47E4E39B2EE
SHA-256EB8A6D137592366E4A7D684DDEED2B910777A256E39E3837F61710D01027C652
Key Value
FileSize42772
MD51AB85BB8128469143B4EF1FBED4F9F85
PackageDescriptionOptimized OpenGL Mathematics library for C cglm is an optimized 3D math library written in C99 (compatible with C89). It is based on the OpenGL Shading Language (GLSL) specification and similar to the original glm library except this library is written in C. It uses the same header-only approach like glm but also supports pre-compield function calls . This library is designed to be compatible for programming with OpenGL/Vulkan applications. It uses a column-major layout for matrices.
PackageMaintainerLeon Marz <lmarz@cs.uni-frankfurt.de>
PackageNamelibcglm0
PackageSectionlibs
PackageVersion0.7.9-1
SHA-1703BFD3E9ECE424513D256ADD7F87BE96F8E45CF
SHA-256B1A895E88AB1D213FD4126D5B076EFD7C3626F84D62E2EECFD2F734C47765920