Result for 0D07551F56A8AF137F4ED934D315DA753DC1C46D

Query result

Key Value
FileName./usr/bin/kapman
FileSize200968
MD59DB1E3AF85AC068A88C1AC70C4F8F23A
SHA-10D07551F56A8AF137F4ED934D315DA753DC1C46D
SHA-2566E4F0567D9746ADCCCCBC77F94D82B0FC8022D7EB8409C68CE02275DA06BA423
SSDEEP3072:o5pK7i6I3KfiiUd5dC2Cm6NkDbdPXlpnipl1dzU8oQAG+G7mfO5iimlIu9mrBn6r:xQh5C2Nfd/lpglvzU8oQYamKumnI
TLSHT13E14F91AB6915CBDC8E58930499B83617B74FC82DB22E73F31446B3C0E57B245E1EB61
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5B074FDA7FF62211DBFE8DA1253C342CC
PackageArchx86_64
PackageDescriptionKapman is a clone of the well known game Pac-Man. You must go through the levels escaping ghosts in a maze. You lose a life when a ghost eats you, but you can eat the ghosts for a few seconds when eating an energizer. You win points when eating pills, energizers, and bonus, and you win one life for each 10,000 points. When you have eaten all the pills and energizers of a level, you go to the next level, and the player and ghost speeds increase. The game ends when you have lost all your lives.
PackageNamekapman
PackageReleaseku.8.1
PackageVersion22.03.70git.20220104T004133~d05f522
SHA-1B471EAE0C91669FDE320CA2282034C7C971F8B2D
SHA-2566F6F772992A2995977DA591700D85C08950C482BC892CE8FC57ED2B00D102F24