Key | Value |
---|---|
FileName | ./usr/lib/x86_64-linux-gnu/libode.a |
FileSize | 2132320 |
MD5 | 6AFCD32770BE3909351D7AB6492B7E9C |
SHA-1 | 0C381003C6CBAE4ECBE27F6718E89E41E4887012 |
SHA-256 | E881F3E4DD8ACE1B34BD2F4C53F917F1D07B02563E0363F421E0AA2FFCA4C004 |
SSDEEP | 12288:/7faEuUtd0bvCwQgtP17L2xUyXpDUmv67d8unjdkrIY+wW80GkDU0zRoE9hQe8t8:/7Fd0x7DaDUHnjdly0GkDNo4W |
TLSH | T1C5A5E806B692889FC4689E3055F67621F73EBC488B1A32273349B71E6FB6F005ED7950 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 497840 |
MD5 | C1F9AB48DCDCEEAF78E091B5CAEE1979 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16-3 |
SHA-1 | C136AAA6911A1B868FACF65575B273FC08EBBA55 |
SHA-256 | BD080E3B3570144A83B02EDD348F5C138171CB0A344D7F50F6530077AC4680F2 |