Key | Value |
---|---|
FileName | ./usr/share/doc/libode8/changelog.Debian.gz |
FileSize | 4418 |
MD5 | 0C9B5AFD6A96BEF6BCEDFFE62025BF2B |
SHA-1 | 0BE955262F019745023732C64A0F6BA911F305C6 |
SHA-256 | 0B234EE54325F3F0E22A3F8A28AE786A586849B520721B62C077620700B7E51E |
SSDEEP | 96:ASa8uBRdeB5/WNrRm8d1muLei2YvI2quC8MciXeyiy3ZU2tLL3HJd:ASalBR4nT83HHvIQCdWyiwPxd |
TLSH | T131915BBC49AA776BD32AB7950B30955050BD0A67B98D03697D4F3DA18C3CE4C762B13C |
hashlookup:parent-total | 20 |
hashlookup:trust | 100 |
The searched file hash is included in 20 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 344100 |
MD5 | 029D1C5FD9F3723E9E1E0B598FB7FA55 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 1C49D760CC7AD51B8FA37305D815DB688D8FDE79 |
SHA-256 | EC563110D6A67FBD78B174ADDF389FB88BDCAC9FC8F0F4CE2CB48422366901E8 |
Key | Value |
---|---|
FileSize | 375424 |
MD5 | 0E584D642DA9D3766922BAA85E00C15A |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 1CC557FAA5628BA7E62D8140B912F5205B88346C |
SHA-256 | 5458326C33F003850A2099F4CCAECB46111429D34FD502E818B0C1B43E4BB4F9 |
Key | Value |
---|---|
FileSize | 459820 |
MD5 | 5AF99B71431AD8C57388320280D46486 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16-3 |
SHA-1 | 37EF0A9508AEFD1AA17FCA2FDBAF5F7F468D1F52 |
SHA-256 | 3460041E7AA6D22D5E2DECC3A738122D22096BB9EA4F8A050D88339406EF0B8C |
Key | Value |
---|---|
FileSize | 397940 |
MD5 | D820B6A0297D03662C3B908D0AA5B7C8 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 3EC4C6D5E10FDA0A95BBCF2084BB07011A97E48C |
SHA-256 | 01E062817A03800296E3CED6215A5162CBE903100676633A33186491F3DB6986 |
Key | Value |
---|---|
FileSize | 406324 |
MD5 | 4BD6D17B6A6BD00FED3B60B4D33DC1EC |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 499330E22C4B531D456B306F95F8CBB1C3FB022C |
SHA-256 | D4C795AD6BCFAC8534D9D45025E682A5FEBE87A0BE741F243455FC5DA7E6E2A8 |
Key | Value |
---|---|
FileSize | 526556 |
MD5 | A575B75302C6C5D5EF672C964F78E256 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16-3 |
SHA-1 | 51D873F13EBE547F3F06BAEE9E037327E7878F0F |
SHA-256 | 2312F618B63F2F8410D2330E37BDB63BFDF5A1D123CAA2712E7240AFB37CC8A1 |
Key | Value |
---|---|
FileSize | 343892 |
MD5 | B8FECF0A1F6E3F50DF0DA3F46527EA91 |
PackageDescription | Open Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode8 |
PackageSection | libs |
PackageVersion | 2:0.16-3 |
SHA-1 | 698364D9E2AE81CD6CC42FDA7A2C2233B30AE480 |
SHA-256 | D71C0DC3667673D062A102B3CC74028CD9ACCA393A01DACFC106B0553D81265B |
Key | Value |
---|---|
FileSize | 540568 |
MD5 | C512B733EFFF4EC9B7C87A112A34AF6B |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16-3 |
SHA-1 | 6A9E64FFDA027A554FC4135F015D9B161BD4D54E |
SHA-256 | 7D4FB434C2C5B1A5DC1E798446B9AD65C3A339097F8EB214A388E3A4D5966A4A |
Key | Value |
---|---|
FileSize | 491532 |
MD5 | 03D7B959982CE3301F84D34C6E2FD5A5 |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16-3 |
SHA-1 | 7FD28CB033E4ACA56A916B2C5483D6834E6E8B8F |
SHA-256 | E4AB9ED8BA3B964D1AB1E78F88D8D562D5E52BF4C6EACAC397DF88F64967547B |
Key | Value |
---|---|
FileSize | 499396 |
MD5 | 1C0C7DDFB37144F18597D8A9ECC91BCA |
PackageDescription | Open Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-dev |
PackageSection | libdevel |
PackageVersion | 2:0.16-3 |
SHA-1 | 90B2AED48ED00E7129A7AB65249509D52AC899AA |
SHA-256 | 2ABEF0E587828D6DA2CB193E0C2F56D357BDC3B5E770520C424975B3CB159ED4 |