Result for 0BE955262F019745023732C64A0F6BA911F305C6

Query result

Key Value
FileName./usr/share/doc/libode8/changelog.Debian.gz
FileSize4418
MD50C9B5AFD6A96BEF6BCEDFFE62025BF2B
SHA-10BE955262F019745023732C64A0F6BA911F305C6
SHA-2560B234EE54325F3F0E22A3F8A28AE786A586849B520721B62C077620700B7E51E
SSDEEP96:ASa8uBRdeB5/WNrRm8d1muLei2YvI2quC8MciXeyiy3ZU2tLL3HJd:ASalBR4nT83HHvIQCdWyiwPxd
TLSHT131915BBC49AA776BD32AB7950B30955050BD0A67B98D03697D4F3DA18C3CE4C762B13C
hashlookup:parent-total20
hashlookup:trust100

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Parents (Total: 20)

The searched file hash is included in 20 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize344100
MD5029D1C5FD9F3723E9E1E0B598FB7FA55
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode8
PackageSectionlibs
PackageVersion2:0.16-3
SHA-11C49D760CC7AD51B8FA37305D815DB688D8FDE79
SHA-256EC563110D6A67FBD78B174ADDF389FB88BDCAC9FC8F0F4CE2CB48422366901E8
Key Value
FileSize375424
MD50E584D642DA9D3766922BAA85E00C15A
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode8
PackageSectionlibs
PackageVersion2:0.16-3
SHA-11CC557FAA5628BA7E62D8140B912F5205B88346C
SHA-2565458326C33F003850A2099F4CCAECB46111429D34FD502E818B0C1B43E4BB4F9
Key Value
FileSize459820
MD55AF99B71431AD8C57388320280D46486
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-137EF0A9508AEFD1AA17FCA2FDBAF5F7F468D1F52
SHA-2563460041E7AA6D22D5E2DECC3A738122D22096BB9EA4F8A050D88339406EF0B8C
Key Value
FileSize397940
MD5D820B6A0297D03662C3B908D0AA5B7C8
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode8
PackageSectionlibs
PackageVersion2:0.16-3
SHA-13EC4C6D5E10FDA0A95BBCF2084BB07011A97E48C
SHA-25601E062817A03800296E3CED6215A5162CBE903100676633A33186491F3DB6986
Key Value
FileSize406324
MD54BD6D17B6A6BD00FED3B60B4D33DC1EC
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode8
PackageSectionlibs
PackageVersion2:0.16-3
SHA-1499330E22C4B531D456B306F95F8CBB1C3FB022C
SHA-256D4C795AD6BCFAC8534D9D45025E682A5FEBE87A0BE741F243455FC5DA7E6E2A8
Key Value
FileSize526556
MD5A575B75302C6C5D5EF672C964F78E256
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-151D873F13EBE547F3F06BAEE9E037327E7878F0F
SHA-2562312F618B63F2F8410D2330E37BDB63BFDF5A1D123CAA2712E7240AFB37CC8A1
Key Value
FileSize343892
MD5B8FECF0A1F6E3F50DF0DA3F46527EA91
PackageDescriptionOpen Dynamics Engine - runtime library ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the shared libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode8
PackageSectionlibs
PackageVersion2:0.16-3
SHA-1698364D9E2AE81CD6CC42FDA7A2C2233B30AE480
SHA-256D71C0DC3667673D062A102B3CC74028CD9ACCA393A01DACFC106B0553D81265B
Key Value
FileSize540568
MD5C512B733EFFF4EC9B7C87A112A34AF6B
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-16A9E64FFDA027A554FC4135F015D9B161BD4D54E
SHA-2567D4FB434C2C5B1A5DC1E798446B9AD65C3A339097F8EB214A388E3A4D5966A4A
Key Value
FileSize491532
MD503D7B959982CE3301F84D34C6E2FD5A5
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-17FD28CB033E4ACA56A916B2C5483D6834E6E8B8F
SHA-256E4AB9ED8BA3B964D1AB1E78F88D8D562D5E52BF4C6EACAC397DF88F64967547B
Key Value
FileSize499396
MD51C0C7DDFB37144F18597D8A9ECC91BCA
PackageDescriptionOpen Dynamics Engine - development files ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with double precision, default in 64 bits platforms. In 32 bits platforms default is single precision.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibode-dev
PackageSectionlibdevel
PackageVersion2:0.16-3
SHA-190B2AED48ED00E7129A7AB65249509D52AC899AA
SHA-2562ABEF0E587828D6DA2CB193E0C2F56D357BDC3B5E770520C424975B3CB159ED4