Key | Value |
---|---|
FileName | ./usr/lib/libode.a |
FileSize | 1028414 |
MD5 | 3836DFE425CE098BEDDF3FCD2A83D5CC |
SHA-1 | 0BA682D2C027D390FC827B123976704F7433F086 |
SHA-256 | 967839CD023AA9276C9EFD7BC728EBFBF6807C8B66B20B21D7D2D2A96C44D6C1 |
SSDEEP | 12288:0HpZKk0MoxfddIIM4IhuQ6ZRnY9Y/DJntm:0HpZPJwjD1I4lnY9Y/DJtm |
TLSH | T1DF256D0AD7C04E93CA54DA3219DB4B449BE5CA78038AFF13AFD8437539436AC1F6A664 |
hashlookup:parent-total | 1 |
hashlookup:trust | 55 |
The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 333034 |
MD5 | 692B1228068CCCF1B488F7196EE1E983 |
PackageDescription | Open Dynamics Engine - development files with single precision ODE is a free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It is fast, flexible, robust and platform independent, with advanced joints, contact with friction, and built-in collision detection. . This package provides the header files and static libraries built with single precision. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libode-sp-dev |
PackageSection | libdevel |
PackageVersion | 2:0.11.1-4.1 |
SHA-1 | 160A05EFBDD57BBC180892575CC9970481496E19 |
SHA-256 | 28163EDE4CC1E85BF045AA064B36A95DC992ABF1BE3BD3045BC75EC9AD468643 |