Result for 0B21E7B0A2A674AEC2FB0D4E3CEEF44FBBC51305

Query result

Key Value
FileName./usr/lib/libbear_audio.so
FileSize92284
MD510F73C7DFE0F89EDA5D1313BA1CD6FE6
SHA-10B21E7B0A2A674AEC2FB0D4E3CEEF44FBBC51305
SHA-256053ED35CE4ED7A358873AA622A23C0B97F7A42723B86D47AF98A7BC747296208
SSDEEP1536:blxeOPSWiOhMoxRFifdlBm4drqLOoLXV/M3MSGg+5DDBHabQdLOdE5TUjXvSd+qK:bneOPSKpRFiFTmSd8XV/M3Mfg+5DDBEy
TLSHT1A893FA82F585CA57C6D52775325B0B6837232B6CC3DE2246CD18C3709FEA6DE8927B42
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD5825C529F1D37B1DA90F767BF7753D7A4
PackageArcharmv7hl
PackageDescriptionThe Bear engine is a set of C++ libraries and tools dedicated to creating great 2D games. It has been used to create Plee the Bear (plee-the-bear), Andy's Super Great Park (asgp) and Tunnel (tunnel). This package contains the run-time libraries used by the games based on the Bear engine.
PackageMaintainerFedora Project
PackageNamebear-engine
PackageRelease0.32.20200220git2a78522.fc34
PackageVersion0.7.0
SHA-1EE45CD69C626D2752757C24ADF07A41DE06656D8
SHA-2566ADC3C6F4CC19A2F1FCBF91BD5A99EF6735A4B53C39409A64D92D3A32FD14103