Result for 0B153DA30AF89FEEDBA72B400EBE43E910167D1D

Query result

Key Value
FileName./usr/share/doc/python-box2d-doc/testbed/test_CollisionProcessing.py
FileSize5251
MD540764F9C82205AA4FD5891A86BC95A46
SHA-10B153DA30AF89FEEDBA72B400EBE43E910167D1D
SHA-256CEA0E596042484F6421F4D4D09D8B982E0271B0483B9FBB9E9DE24373FFFA87F
SSDEEP96:AxtAelJy6/6WKPZIsQbLsp66URxWAWFmBWQLWnBWQt/YF92o9oqxy5jl:1evSHZZQbAjwWAWkWQLWBWQFg8l
TLSHT1D5B12367FCC75E8606B30B5D2E461402EF82249327AB773735ACC0981F724A5AD7CD85
hashlookup:parent-total3
hashlookup:trust65

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Parents (Total: 3)

The searched file hash is included in 3 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize238340
MD52EB08A5E096B2CA827237354358E3660
PackageDescriptionPython Bindings for the 2D Physics Engine Box2D - documentation 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains documentation and example files for the Python bindings for Box2D.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamepython-box2d-doc
PackageSectiondoc
PackageVersion2.0.2+svn20100109.244-1.2
SHA-19ADC2A6845E26E5893E2AE0B01EEEBAAC6BDB4FD
SHA-256FC405ADBAEB54C6AE1F1B2D84721E8E153352A9D73DF0C18F9378749737057A2
Key Value
FileSize340238
MD53CFC0CBD554C7260AE4E4DE41D020C59
PackageDescriptionPython Bindings for the 2D Physics Engine Box2D - documentation 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains documentation and example files for the Python bindings for Box2D.
PackageMaintainerDebian OLPC <debian-olpc-devel@lists.alioth.debian.org>
PackageNamepython-box2d-doc
PackageSectiondoc
PackageVersion2.0.2+svn20100109.244-1
SHA-133ED3E6E50147F1683AC28EAF1AA7E77DA71E55E
SHA-2568B1F192F2F57CC2518D49F59F1121AE5B37A981EE22B5EA86B736391195ABADA
Key Value
FileSize336386
MD598A8FDEC88CF518B15D363CB07CCC9C7
PackageDescriptionPython Bindings for the 2D Physics Engine Box2D - documentation 2D rigid body simulation library for games. Programmers can use it in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. . This package contains documentation and example files for the Python bindings for Box2D.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamepython-box2d-doc
PackageSectiondoc
PackageVersion2.0.2+svn20100109.244-1build2
SHA-1874CE313E09D8AF94D1872F96CB75229BE9E3259
SHA-2568A6512BB572DF5E024C4A8EDC208111C2A7AF724CE6D2A2452E8E23E40850326