Result for 0ACF5D5FE8AF8F439B083C946142746403C30287

Query result

Key Value
FileName./usr/lib/libcogl-pango.so.12.1.1
FileSize28208
MD53AD1BF638E4CEFEF2B42161C0853DEC4
SHA-10ACF5D5FE8AF8F439B083C946142746403C30287
SHA-25659A2AF86372FA7B0C4D91B80BB02CFE82EF53CED35E44FFCEFCFE25D92AD8638
SSDEEP384:CGA6514EqOwvC8clCbrX3Fz52H91Zr4VB2lWxeybk3BfgZyvxXOBq7qr:CjhnOwvbc2X3Fl2d1N4Lxq3tgZOkq
TLSHT1E5C2C6CAF50A86B7C0C40F39A51B7F08322A4398C5CD7B93C70AD25465EFAAE6417F56
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
MD56FF3A96F5C8FA225BE7770E52AD46E1F
PackageArcharmv7hl
PackageDescriptionCogl is a small open source library for using 3D graphics hardware to draw pretty pictures. The API departs from the flat state machine style of OpenGL and is designed to make it easy to write orthogonal components that can render without stepping on each others toes. As well aiming for a nice API, we think having a single library as opposed to an API specification like OpenGL has a few advantages too; like being able to paper over the inconsistencies/bugs of different OpenGL implementations in a centralized place, not to mention the myriad of OpenGL extensions. It also means we are in a better position to provide utility APIs that help software developers since they only need to be implemented once and there is no risk of inconsistency between implementations. Having other backends, besides OpenGL, such as drm, Gallium or D3D are options we are interested in for the future.
PackageMaintainerFedora Project
PackageNamecogl
PackageRelease3.fc19
PackageVersion1.14.0
SHA-1CF1A622B6CCB8F038D9C851A235C28C348D05A43
SHA-2569C78B1B56734CA7C245A1A39ECC2E3932606F5A71C91D4175C177B2DA5491C95