Result for 0AA4B1863663099C1D7BA0E74A0A612C04B91283

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1OperationBlocked.html
FileSize2889
MD5CDC6777A421B942CFB1B3A5F67AE8B1D
SHA-10AA4B1863663099C1D7BA0E74A0A612C04B91283
SHA-2569E9A3A35C0A04F161537CAB151D98A2A1D2B462069B0EADBFD1908858F6E98DD
SSDEEP48:0++vudwPPh8Aevh6d94EuL6r/NuKWQsSvm88tN7MIv88EPM:5+vudw3hGhi9/AQsUJSpJ88J
TLSHT136517668D0C113777B6352D2AA843BE225F24674D3922440E4E9A0AF91C9F9CE33F49E
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize131044
MD5800B814F1FE877DE187E365154CC44EC
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerMichael Koch <konqueror@gmx.de>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.2.1-1
SHA-1A8EA58BB4220442DB0355A56BBE4E9E5424234E0
SHA-2569F80D0CF9905B925D9B0A7832DDD2A1A14D56722AD696E2B7E6EEA8AF8AF71B8