Result for 0A06A7CEC62492573C5206AE2033BF087029072B

Query result

Key Value
FileName./usr/share/doc/liberis-doc/html/classEris_1_1Router-members.html
FileSize3429
MD50AB71E5B1C907EAA2E8A0123B382DF2A
SHA-10A06A7CEC62492573C5206AE2033BF087029072B
SHA-25639F7381E5F8EDE3BAC53016043BA1F3E101FEA9451F9F382DD3D223A11AED17D
SSDEEP96:JkzX5KfoR1RvZrVCE2iehK3ZkK3KK3eE2ij2i2E2ieKA888r:gbBr2ieg3Zz3l3/2ij2iH2iZA0
TLSHT1C461DE34C0D602B68D53B7AC9649FFAAB4D34E27E39129D175ACFACFC447A68B181003
hashlookup:parent-total1
hashlookup:trust55

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The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize195566
MD5E656874E846F67DD6F7B225D4D787EB8
PackageDescriptionThe WorldForge client entity library - API documentation Eris is designed to simplify client development (and avoid repeating the same work several times), by providing a common system to deal with the back end tasks. Notably, Eris encapsulates most of the work in getting Atlas entities available on your client, logging into a server, and managing updates from the server. Thus it can be considered as a session layer above Atlas, providing persistent (for the session) objects as opposed to Atlas ones (which are transient). It handles the client-side implementation of the meta-server protocol, and querying game servers; out-of-game (OOG) operations (via the Lobby and Rooms), and most important in-game (IG) operations such as entity creation, movement and updates. . Eris provides a generic 'Entity' class, which you are free to sub-class and provide to the system (by registering a factory with the World); thus you are free to create different classes to handle characters, walls, vehicles, etc as your client dictates. An alternative approach is to simply create peer classes, and connect them to Eris via callbacks. Eris makes extensive use of libSigC++, which must be correctly installed and functioning on your system. Familiarity with signal/slot programming concepts is essential for using Eris; the libSigC++ home-page has some examples. Gtk+ or QT signal systems also provide a good introduction. . This package contains the API documentation in HTML format.
PackageMaintainerUbuntu MOTU Developers <ubuntu-motu@lists.ubuntu.com>
PackageNameliberis-doc
PackageSectiondoc
PackageVersion1.3.12-1
SHA-111B8A4C18FC202BAEA88438020F82F8936C0004F
SHA-256C04095D742A8A1F4B9A52A3F8E26C136280829A85CF7F5BE8D5B8FBA3E2DCBC5