Result for 09F7492E00DCEE849282CCECC9370AD12872E134

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libguichan_sdl.a
FileSize41482
MD50A4B02486559AB3FA7DC695F7573540E
SHA-109F7492E00DCEE849282CCECC9370AD12872E134
SHA-2567C91771CFB92986195C0E912FB8D403F1CB1BC62CE91E6D0BDB8A1DB4C0F659A
SSDEEP384:NqLTA+ZymaBGLnFUTjEl7siv01xEl7siNze4eFb2OyN99ShJ8dOQsOqzy6baU246:N4TZ359KhrzyqBqaLxg
TLSHT1901394172385BA5AC797593B42F6E6317779B8AC229187037B08818F2A72735CF53D8C
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize190180
MD5BC2AA3ED3A3C5AB27429162B71B1614C
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-20
SHA-1F6408547BCCC6878228C9FC6284EA302B3C1EBAD
SHA-25653D641758861B0555C279FAC6F07D1D33EB6C7052D2234FDDA65A99DC8E9B664