Result for 09C9D59766AD4A372174AC72EA1E1976ABF2F7E7

Query result

Key Value
FileName./usr/lib/arm-linux-gnueabi/libguichan_allegro.a
FileSize85210
MD5F65BB70AC9C3033796657F35FC2B8AA7
SHA-109C9D59766AD4A372174AC72EA1E1976ABF2F7E7
SHA-2569424E11B9C350992488696326F632F1DF31663AD8B0533965E07495821677532
SSDEEP1536:gg7fsPSyayGdp+XmvqIpDcYgdsXbiUjfa9:gg7fsPSHyA+XmvqIp5xra9
TLSHT17983B606FBC99F2BCCE48775388B0B28F3629D95C2A5A30A5005171469FB2DC8F6D75B
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize182434
MD5FC4335CFB86C323F33C8C273DAD18D72
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-13
SHA-13A2DBF0A1AA9DE6002253BD576CBB9B6584A5671
SHA-25606F759025229923F2F4766B6290BDBDD65FC1714F3D3E566950EB0292546E1F0