Result for 09C1747E5F27434D1445F3C60DD930B1E5877680

Query result

Key Value
FileName./usr/share/doc/povray/html/images/a/a2/TutImgRadA13.png
FileSize29895
MD5DB1EDEC14BF3C1E84B58F6F2B4363F5F
SHA-109C1747E5F27434D1445F3C60DD930B1E5877680
SHA-25672BDCA6B7B740DFEFB3E04C046EF99FDB8AC08AB3289C526734A8107E6FD4276
SSDEEP768:7zDAzmmvqZc36zi2/tJDG6XLPriH5onhe8BApHEYAS:zAy4qniwtJD3rOIe2AOY9
TLSHT17BD2E1533AC518E906E30E4A0F2A1A69673F4D5E32B64CDC0700E44DF5EA4AE0DBE7D8
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize11189368
MD59DD4399514AF4C0F4F04F290E2D71641
PackageDescriptionPersistence of vision raytracer (3D renderer) documentation POV-Ray is a full-featured ray tracer. Ray tracers simulate objects and light sources of the real world to calculate photorealistic, computer generated images. Because of the nature of ray tracing, this process is quite CPU-intensive, at the benefit of more realistic images compared to real time rendering techniques. For example, in POV-Ray, you can model a glass prism, and you will see a spectrum in the resulting image. . POV-Ray by itself is a command-line utility that will take scene descriptions, written in a special easy-to-understand language, to produce ray-traced images (or even a sequence of images, for animations). You can either write those scene-descriptions by hand, or use external tools to generate (parts of) the scene. . This package contains the full POV-Ray manual.
PackageMaintainerAndreas Beckmann <anbe@debian.org>
PackageNamepovray-doc
PackageSectiondoc
PackageVersion1:3.7.0.10-1
SHA-11DF70691A38DC01D16ED763BCDE95CD20A8FB598
SHA-256EA1DCE3DF7C52D81FD8D3A66080A81C8A577DD69E1280864437CCAE661952C3F