Result for 0984077BC1808CF707FF14986B76124C566DBB45

Query result

Key Value
FileName./usr/share/doc/python3-ogre-1.12/changelog.gz
FileSize22028
MD5CDCF6C296CC5DCC054F67180E3C36109
SHA-10984077BC1808CF707FF14986B76124C566DBB45
SHA-256B5950B274B0E64C3A3F93BA69F3820EFCD96483CA83A50CDC380D4BD06C39264
SSDEEP384:t5t1V/ssYBikyQmmgkjzzbF3uE6dSmoci4fnmwJ2FqiDNNppgYQzWvog4tBmns:t5nVP5kyvm3zzbF3uEcSmbe62pfq48ms
TLSHT13EA2D00F8C5BD03B6AB7292F1248D564C3C2DDBEAECA9FCF556870C5D150BA909276D0
hashlookup:parent-total66
hashlookup:trust100

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Parents (Total: 66)

The searched file hash is included in 66 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize238984
MD54A42E17329E3C5C51EFEA2F0133FCE2B
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-105CBC11E28B0BBC323A3F08495BBC163653A328B
SHA-256692CC69C8DDC8A2B43627CD4E03B8DCA9D3A64F645E99CF0E953EF78E0AF8E37
Key Value
FileSize229748
MD569C10619D9A1FDD3B40A22F2BEF7F181
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1078AFD8D77F5A7ADB3D0CE6D908E67CB6702FCA9
SHA-256308F8C12E6A45EFB59F2CC727BF89FC0A397D37829A47F932B1F3008C4C78274
Key Value
FileSize258504
MD519A1985E62AB27319F59DB3D5619BFB5
PackageDescription3D Object-Oriented Graphics Rendering Engine (tools) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains tools used to convert from and to OGRE's native mesh format.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNameogre-1.12-tools
PackageSectiondevel
PackageVersion1.12.10+dfsg2-1.2
SHA-11B3195A9559EFF864B3304D9662AA11D9576AD6A
SHA-256831488072D29F2625CC26115FFE437790F1C36399E13E14DC0CBA1D40DA4426B
Key Value
FileSize2321304
MD54E5E21C233B23BA79080AC80FA6DA09E
PackageDescription3D Object-Oriented Graphics Rendering Engine (Python3) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the bindings for Python 3.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamepython3-ogre-1.12
PackageSectionpython
PackageVersion1.12.10+dfsg2-1.2
SHA-11F4B59BA90D0FB21C268D86619C8EBA3DE8F81E9
SHA-2561081D772FCD5D20AE65407BF299C4635BA330B75164D0033AD7CE630A4BB4B5F
Key Value
FileSize2455996
MD58162E54DD0E633B6E9BD69891853752B
PackageDescription3D Object-Oriented Graphics Rendering Engine (Python3) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the bindings for Python 3.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamepython3-ogre-1.12
PackageSectionpython
PackageVersion1.12.10+dfsg2-2~exp3
SHA-1216188AF6E3948F9B1E274D08A9CA47E04F494F2
SHA-25697C455C83DA57346A1A2A8C6DD26DCAF5FC43A4C849A974CE4050DC9F9B711F1
Key Value
FileSize2193144
MD553E2CC2C796A3316A472B53404405D79
PackageDescription3D Object-Oriented Graphics Rendering Engine (Python3) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the bindings for Python 3.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamepython3-ogre-1.12
PackageSectionpython
PackageVersion1.12.10+dfsg2-2~exp3
SHA-122B43A1EB7A5C7BF972D65E5E530E4F6387C0DDA
SHA-2563787B549F5CA9C8CC55E13759E6F3D63DE97ED91634C2F1A7A77D3031AED9BEE
Key Value
FileSize2861472
MD50C79786D20AA407C225A1EA542752F77
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre1.12.10
PackageSectionlibs
PackageVersion1.12.10+dfsg2-1.2
SHA-1246141E2333A58D2E5226AD30C6880C847F62D79
SHA-2563BFABA757E6DFD9C7E27EF6BF4A4F35168E8292C9283669CF8118448FEA28849
Key Value
FileSize923724
MD5098F82E43F80D4A4806F6536B67F70F0
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-1.2
SHA-12D02287E6FB18154A19A5867540713DF69DF107C
SHA-256007662DDFC94C648C7E7FF97480F0D2F41749065794E963A410BC5499A280EBB
Key Value
FileSize921336
MD5FD0072C419EE27FAFCA7D79B509E1F25
PackageDescription3D Object-Oriented Graphics Rendering Engine (development files) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the headers needed to develop with OGRE.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre-1.12-dev
PackageSectionlibdevel
PackageVersion1.12.10+dfsg2-2~exp3
SHA-13228A7E9497DD0B1EE3929FA51C7B69E190A7F3E
SHA-25656D5FCF253693BF342CB1D949AB711B971417667FCD1D12387244C8163996653
Key Value
FileSize3453148
MD5D7127933E2F7667C0E98829B441109AD
PackageDescription3D Object-Oriented Graphics Rendering Engine (libraries) OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilising hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. . This package contains the library and plugins.
PackageMaintainerDebian Games Team <pkg-games-devel@lists.alioth.debian.org>
PackageNamelibogre1.12.10
PackageSectionlibs
PackageVersion1.12.10+dfsg2-1.2
SHA-137D2791963850BAF97A97ABE0133BB6A7DE62BA3
SHA-2560FDCDD490FF0BB5D7BB56AA53EDB9B4C12476EBFC1CE98C3CA4AD17F1E6AE26B