Key | Value |
---|---|
FileName | ./usr/share/doc/libguichan-dev/examples/openglallegrowidgets.cpp |
FileSize | 1672 |
MD5 | DD4CB93C977CA814826C63C6280BE7E2 |
SHA-1 | 091B9799453200670FA1AC170FD5135C26CF2D0A |
SHA-256 | 7D1E0EA32131F45080A202E9F8EDEC09DD6A8A0FB1B111CEFC35C3806E916253 |
SSDEEP | 48:38wOxeMwEJGxU3/Nqz1Jg3xGA3HZj5D5vYNeey0ireLD4T:381xea3kkB3Nh9YNeeFireLD4T |
TLSH | T1F531064581553622D2B3432CD327E198F71F469B53A6165179DDD3D23F300A1A273A67 |
hashlookup:parent-total | 11 |
hashlookup:trust | 100 |
The searched file hash is included in 11 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 190180 |
MD5 | BC2AA3ED3A3C5AB27429162B71B1614C |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | F6408547BCCC6878228C9FC6284EA302B3C1EBAD |
SHA-256 | 53D641758861B0555C279FAC6F07D1D33EB6C7052D2234FDDA65A99DC8E9B664 |
Key | Value |
---|---|
FileSize | 172224 |
MD5 | 9BA74CA3C10E537C1E9FDA1C4C311557 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | F8522E582C2BAA2C8A7CD1E5B91E721A78AC7085 |
SHA-256 | 748D2DC873F79D4FCE2ACC90F641AD45F08528DA6FBC325C8202CFE38230A9C2 |
Key | Value |
---|---|
FileSize | 177208 |
MD5 | BC385E467F96E0C9475C18546B3F7526 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | 5F1B4691B0D9CF3C28157C7E7B2B4135B7F9A954 |
SHA-256 | 5562D558A64790DC7791F4000DA3D6FBCFF1B922EE7E03C7FBC347949F757A63 |
Key | Value |
---|---|
FileSize | 189052 |
MD5 | 45FD21374D1AA1C0E006FCE729D3B20A |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | BD1912D55E081E10A56C96005B2C283852BBC678 |
SHA-256 | 76FFBCC6B76C047B3DCE0AB74CBC4B3C03CA6F22A0B03E65957D190C6AB96D3C |
Key | Value |
---|---|
FileSize | 176404 |
MD5 | 81352FD7A4D23844134A1E30EE5566AD |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | 411A8AE94DB1988725E094C37A670486003EF657 |
SHA-256 | 8CC31F8EC07D66A6D50146D6A045A40F8733E4A3F7A2DB7032D2A61EFF7FF25A |
Key | Value |
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FileSize | 187492 |
MD5 | B006D875EDE4DB17B54B0EDC0AAF1E64 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | B744C974565DAE329ACADE5DBE0167455A019830 |
SHA-256 | EB05E3D24DD9B69F752352FE301600315EE249C625CF62200939CA089A40F0A4 |
Key | Value |
---|---|
FileSize | 169856 |
MD5 | 9AF377D707A3C11781F63155823676A7 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-19build1 |
SHA-1 | A01414C7E539121E834E70FA2C1127652C53A2BD |
SHA-256 | 681A173D5EFC729F3A35120F3751F332CDC684798753F1E1332F95122CDA2DCD |
Key | Value |
---|---|
FileSize | 175916 |
MD5 | B54F9BEAADBF180B5EDB922FA494BC58 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | C1EE7C35442CC9BF3F9C3FFEB6C4AF2ABDC59EA4 |
SHA-256 | 841B19AEA5E12C3A42266A101045D18093C74EFA89C3217EAA9293C0FEF78E60 |
Key | Value |
---|---|
FileSize | 178980 |
MD5 | DB51753D0A4D7E0A98705FB060671031 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | 846C700A8253149741DF60C399D86CEDC307610B |
SHA-256 | A5283C40F35FF927852294FBBDDE2D07DD317C7535E796B774CD2003C5268570 |
Key | Value |
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FileSize | 181660 |
MD5 | 3F9F7C36A1324CC9CEC47956141B267D |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | 59F62B167173942B704C3251C22C24B2C11E2837 |
SHA-256 | 94D81A36FFE14D9453A67D16E382EAA7592F19F2807626264D6094413BDCF6EA |
Key | Value |
---|---|
FileSize | 195964 |
MD5 | F376B1E8C3540361A20748E155B5C8E4 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-20 |
SHA-1 | 8CC3911C6047ED3039AE75A6DF5AF27CB400899A |
SHA-256 | ECF3D6F9CA30F92E5DA5B2E790D11267817A6FF50596018BCFB1BFA193F9C16C |