Key | Value |
---|---|
FileName | ./usr/lib/powerpc64le-linux-gnu/libguichan_opengl.a |
FileSize | 19914 |
MD5 | 00D3D5599D82DA8F32AE36F3EFCCE7C8 |
SHA-1 | 08D0E8DDD7569B1E7EB8973C5D0BF4101981792C |
SHA-256 | F1E8CC6E727DC345952C236F3DFEE2D34FF5A266DD0721C40648F1F1FBEA5BC9 |
SSDEEP | 384:hvmE1Yzl01FTDZgs9pYhBgfduwb7fjV1QypkD103T:hvw2fduuIh03 |
TLSH | T1CB92410333C4A666C7A7983B0BF6967173D2B90022D64357B308854B6BA6F27CF56D58 |
hashlookup:parent-total | 2 |
hashlookup:trust | 60 |
The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 122286 |
MD5 | 0FCC5031A5F6973D74EDF134EAAEB6EF |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-16 |
SHA-1 | E95BC1945588145DCBFC31CF9E27C8D214ECD1F9 |
SHA-256 | B6547E0E20EA87FBB280455CBE3676AAAFCEB9CBD8A19024A3DCC6D8A6EF2BFF |
Key | Value |
---|---|
FileSize | 122388 |
MD5 | 5DE8F7BF133AFEED3D551F14D4D176A2 |
PackageDescription | small, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library. |
PackageMaintainer | Patrick Matthäi <pmatthaei@debian.org> |
PackageName | libguichan-dev |
PackageSection | libdevel |
PackageVersion | 0.8.2-18 |
SHA-1 | 1054355B11001735CBA6E78171C8F7725790BA2C |
SHA-256 | 81A01897276D624023ABAED5C66AEAA9609314E162F5DD57524699527A08CEDF |