Result for 08D0E8DDD7569B1E7EB8973C5D0BF4101981792C

Query result

Key Value
FileName./usr/lib/powerpc64le-linux-gnu/libguichan_opengl.a
FileSize19914
MD500D3D5599D82DA8F32AE36F3EFCCE7C8
SHA-108D0E8DDD7569B1E7EB8973C5D0BF4101981792C
SHA-256F1E8CC6E727DC345952C236F3DFEE2D34FF5A266DD0721C40648F1F1FBEA5BC9
SSDEEP384:hvmE1Yzl01FTDZgs9pYhBgfduwb7fjV1QypkD103T:hvw2fduuIh03
TLSHT1CB92410333C4A666C7A7983B0BF6967173D2B90022D64357B308854B6BA6F27CF56D58
hashlookup:parent-total2
hashlookup:trust60

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Parents (Total: 2)

The searched file hash is included in 2 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize122286
MD50FCC5031A5F6973D74EDF134EAAEB6EF
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-16
SHA-1E95BC1945588145DCBFC31CF9E27C8D214ECD1F9
SHA-256B6547E0E20EA87FBB280455CBE3676AAAFCEB9CBD8A19024A3DCC6D8A6EF2BFF
Key Value
FileSize122388
MD55DE8F7BF133AFEED3D551F14D4D176A2
PackageDescriptionsmall, efficient C++ GUI library (development headers) Guichan is a small and efficient C++ GUI library designed for games. It comes with a standard set of widgets and can use several different objects for displaying graphics and grabbing user input. . Guichan has a very abstract design which allows users of Guichan to use different objects for displaying of graphics and grabbing of user input. Guichan comes with (for now) 3 implemented graphics objects (SDLGraphics, OpenGLGraphics and AllegroGraphics) and 2 implemented input objects (SDLInput and AllegroInput), . Guichan is designed in a very abstract way making it very easy to extend Guichan for your own needs. It is even very easy to implement new graphics objects making Guichan as portable as ansi C++ is. . This package contains the development headers for the guichan library.
PackageMaintainerPatrick Matthäi <pmatthaei@debian.org>
PackageNamelibguichan-dev
PackageSectionlibdevel
PackageVersion0.8.2-18
SHA-11054355B11001735CBA6E78171C8F7725790BA2C
SHA-25681A01897276D624023ABAED5C66AEAA9609314E162F5DD57524699527A08CEDF