Key | Value |
---|---|
FileName | ./usr/share/doc/python-box2d-doc/examples/web.py |
FileSize | 4176 |
MD5 | 20A8641EB16CBD41F9E2ACD2F33EB03D |
SHA-1 | 08C987B2E64EA95A8DFCD09F55D22CE8726B4A28 |
SHA-256 | 51EC213A57BEAFB343CAEFAD6C57756F4CDBB2E4D7B3329724AB925ED3ED086E |
SSDEEP | 48:e8qmFA0UVebKu6CpteaFMivvo6aVNDme58RxLdjzKzD7Y4I2KDt1kcHd4L12XyfL:e8tCJPliTaVNDmY8vBv7CdNv+H26MCje |
TLSH | T12E817316821787ADA79349FA1D56ADD377168C4BBA8C736930FEC1582F0640C8FB9CD8 |
hashlookup:parent-total | 17 |
hashlookup:trust | 100 |
The searched file hash is included in 17 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | E80AC314BFF52F76A6848D0C0176BC92 |
PackageArch | armv7hl |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. This package provides the Python 3 build of pybox2d. |
PackageMaintainer | Fedora Project |
PackageName | python3-pybox2d |
PackageRelease | 15.fc34 |
PackageVersion | 2.3.2 |
SHA-1 | 028D9AA0C3BE52CF1588C45175601D842010EBB8 |
SHA-256 | EC14B67DFB9A4E15F18B89D89BC7247BD2ECE57758666CA2CDDF51D6308260EC |
Key | Value |
---|---|
MD5 | A1EB8B2111DC2CC67F299CF8F1CC7403 |
PackageArch | x86_64 |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. |
PackageMaintainer | umeabot <umeabot> |
PackageName | python3-pybox2d |
PackageRelease | 2.mga8 |
PackageVersion | 2.3.2 |
SHA-1 | 0BF9B6126AEDDA667FB29382DAE14A3779726290 |
SHA-256 | BB94DC0F8543D2EE457C69268B7754F70F378186B4732F08E4C8475EF6E2D28A |
Key | Value |
---|---|
MD5 | EFA59624A084A764C1A2F266004A074D |
PackageArch | aarch64 |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. This package provides the Python 3 build of pybox2d. |
PackageMaintainer | Fedora Project |
PackageName | python3-pybox2d |
PackageRelease | 14.fc33 |
PackageVersion | 2.3.2 |
SHA-1 | 15D106BCD79CFF90F490DD43A2ACDC3EFD14519B |
SHA-256 | 82A9F9AD909E9C42C7C44F3BF5E4F5CDCF87E11DB94AAF32661BB00824412869 |
Key | Value |
---|---|
MD5 | 68B609670A413646DB74C691DCDADA04 |
PackageArch | aarch64 |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. This package provides the Python 3 build of pybox2d. |
PackageMaintainer | Fedora Project |
PackageName | python3-pybox2d |
PackageRelease | 15.fc34 |
PackageVersion | 2.3.2 |
SHA-1 | 171C3102CBEF1EE2182E591E0B04BDD256CB8309 |
SHA-256 | 64A11EA6C92A4027E9E565CD181C23D9A2214C86F05FE320970EB2B243518851 |
Key | Value |
---|---|
MD5 | 41926CC733BCF4D2DE5B8E5092AEE277 |
PackageArch | x86_64 |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. This package provides the Python 3 build of pybox2d. |
PackageMaintainer | Fedora Project |
PackageName | python3-pybox2d |
PackageRelease | 12.fc32 |
PackageVersion | 2.3.2 |
SHA-1 | 23FD4664746B3406543C2AE36B3B6F5B34E7010F |
SHA-256 | C8E42DF0CB4C8591DA59C4810D9D2B434681538B8EE546A00B429A9C6DB84290 |
Key | Value |
---|---|
MD5 | 6FE081DFD439A6F98651E9A9EF4804F8 |
PackageArch | x86_64 |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. This package provides the Python 3 build of pybox2d. |
PackageMaintainer | Fedora Project |
PackageName | python3-pybox2d |
PackageRelease | 14.fc33 |
PackageVersion | 2.3.2 |
SHA-1 | 2BDBBBD6AF68C61569D640127D3CC2D31184B49C |
SHA-256 | 20E1E1C874C6FBF7347E057FE86DB4C8E4A9455730C4B6D790D2432F1B89E18F |
Key | Value |
---|---|
MD5 | 7FF7065F689BD9B7DFA06F6CFE1DA718 |
PackageArch | i586 |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. |
PackageMaintainer | umeabot <umeabot> |
PackageName | python3-pybox2d |
PackageRelease | 2.mga8 |
PackageVersion | 2.3.2 |
SHA-1 | 3CB6DE83F1AF7644E459DA0F9888949409F6E92A |
SHA-256 | EE7E39E3E1713AF181FFC0BD1DEF1B72A01B9B8E86AB294D6C1A0F97A3F964AB |
Key | Value |
---|---|
MD5 | EF43E3AD2B59DBF9DE7D1464C01094F1 |
PackageArch | armv7hl |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. Rather than paying (or begging) an animator to move your actors around, you can let Sir Isaac Newton do the directing. |
PackageMaintainer | umeabot <umeabot> |
PackageName | python3-pybox2d |
PackageRelease | 2.mga8 |
PackageVersion | 2.3.2 |
SHA-1 | 68841D6233EC76155BC12386215E3CA012576291 |
SHA-256 | 1F0430EE3E55D00D36D2EAED2D8AF75122EC5F50C605BF78D5594174DA9AE942 |
Key | Value |
---|---|
MD5 | E28E9A6EE49F03FEDB03F9E9EE08CA72 |
PackageArch | armv7hl |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. This package provides the Python 3 build of pybox2d. |
PackageMaintainer | Fedora Project |
PackageName | python3-pybox2d |
PackageRelease | 12.fc32 |
PackageVersion | 2.3.2 |
SHA-1 | 75AC4887F169DDD08568102FCEC13C700598BFD7 |
SHA-256 | CEB257044ED0A0C9DE58C142EA5ECDCCC170EE0FFC0D0B28860A559026489FC8 |
Key | Value |
---|---|
MD5 | 4BE6655CC7BB383AC6C5BB42CDA69CF0 |
PackageArch | aarch64 |
PackageDescription | Programmer's can use Box2D in their games to make objects move in believable ways and make the world seem more interactive. From the game's point of view a physics engine is just a system for procedural animation. This package provides the Python 3 build of pybox2d. |
PackageMaintainer | Fedora Project |
PackageName | python3-pybox2d |
PackageRelease | 12.fc32 |
PackageVersion | 2.3.2 |
SHA-1 | 7CC573EAF53FDBE55C347133818830AA18FEEC3F |
SHA-256 | CD3A11879D75C24132EB781A9454BDB9E1F251BAFCD5CFECB5963AEF2C291012 |