Result for 089869A63E4E8A2F20D8EE570CE7255995FA9C12

Query result

Key Value
FileName./usr/include/glm/gtx/euler_angles.inl
FileSize6769
MD5764481D84F1286DDCFB96D3C251122D7
SHA-1089869A63E4E8A2F20D8EE570CE7255995FA9C12
SHA-256F60D2F4394E8E779A8D31A950E5ED2B7714DE3101CF6EC190779D531BE9F1E26
SSDEEP96:EAEJbOkaMyAm/bj1hLRZu9lMgu+umShLRZu9lMgu+umTF1rg:EAEJzL8zru9lMgu+umqru9lMgu+umHk
TLSHT17ED1468039EF44784A7753A0993605ECFC4636FA2CD0CAD89DC87360E996CF2A936B55
hashlookup:parent-total1
hashlookup:trust55

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Parents (Total: 1)

The searched file hash is included in 1 parent files which include package known and seen by metalookup. A sample is included below:

Key Value
FileSize195852
MD5A6E9CB1758C9AC64ECE98248207CF698
PackageDescriptionC++ library for OpenGL GLSL type-based mathematics OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. . GLM provides classes and functions designed and implemented with the same naming conventions and functionalities as GLSL, so that when a programmer knows GLSL, he knows GLM as well, which makes it really easy to use. . This project isn't limited to GLSL features. An extension system, based on the GLSL extension conventions, provides extended capabilities: matrix transformations, quaternions, half-based types, random numbers, et cetera. . This library works perfectly together with OpenGL but it also ensures interoperability with other third party libraries and SDKs. It is a good candidate for software rendering (such as raytracing, rasterisation), image processing, physic simulations and any context that requires a simple and convenient mathematics library.
PackageMaintainerUbuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com>
PackageNamelibglm-dev
PackageSectionlibdevel
PackageVersion0.9.4.4-1ubuntu1
SHA-1EB72C31D715E7BD79E46A822AD1388B2B599A8F0
SHA-25651E98DF2BC4E5C3FA24853EB92C1F2B4BDF30EE8213202F0A6293AD742A90DBB