Key | Value |
---|---|
FileName | ./usr/share/doc/warzone2100/AUTHORS |
FileSize | 4121 |
MD5 | A115BA806180D57C9A64DF444C3C1AE0 |
SHA-1 | 087C74894D70295F59C3E3C2CD1F13EC05BEFC04 |
SHA-256 | C4B37837AA677DC498B6A09A888D66B5E31F8A3258BBA39FC6EBAD9145EB4D35 |
SSDEEP | 96:N5KH7aYYiRycIn3mXXefNlDENAvciCnyP2Q:PIb7RycIn2HefXDPvdQyuQ |
TLSH | T19481619DA9E503B019C3166C4DD81D91654ACEA13028A4ACBCD671EFB682FF42B3D32D |
hashlookup:parent-total | 26 |
hashlookup:trust | 100 |
The searched file hash is included in 26 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
MD5 | AD3076301C7BE30F082A77BE9F803EA2 |
PackageArch | s390x |
PackageDescription | You command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it. This package provides the binaries for Warzone 2100. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | warzone2100 |
PackageRelease | bp153.1.16 |
PackageVersion | 3.2.3 |
SHA-1 | 0165F40208A0294B2DA116AA545BC433C32022E1 |
SHA-256 | 757E0BE5C0978B1E0F29640F1E6E272B3F2A7741551DA102831B4069D5D72782 |
Key | Value |
---|---|
MD5 | DD5131B16F12328EF3B7D4E9C5DF3EC9 |
PackageArch | ppc64 |
PackageDescription | Warzone 2100 was an innovative 3D real-time strategy game back in 1999, and most will agree it didn't enjoy the commercial success it should have had. The game's source code was liberated on December 6th, 2004, under a GPL license (see COPYING in this directory for details). Soon after that, the Warzone 2100 ReDev project was formed to take care of its future. |
PackageMaintainer | Fedora Project |
PackageName | warzone2100 |
PackageRelease | 1.fc22 |
PackageVersion | 3.1.2 |
SHA-1 | 0F23DE89A66323E04CC9ECF219E000B2A0D059BC |
SHA-256 | EC1803180D4F2991A33F47A733B59746EF16B8A158258988B43A2288DAA8828C |
Key | Value |
---|---|
MD5 | DAC80D035E3F523367FA41DFC65D6964 |
PackageArch | aarch64 |
PackageDescription | Warzone 2100 was an innovative 3D real-time strategy game back in 1999, and most will agree it didn't enjoy the commercial success it should have had. The game's source code was liberated on December 6th, 2004, under a GPL license (see COPYING in this directory for details). Soon after that, the Warzone 2100 ReDev project was formed to take care of its future. |
PackageMaintainer | Fedora Project |
PackageName | warzone2100 |
PackageRelease | 4.fc23 |
PackageVersion | 3.1.2 |
SHA-1 | 16974DC8D237AE2E4C50612C08DBB88910592F67 |
SHA-256 | 60B01D7E7402A27D4A094B8C9C8C6513D7A1A878528789633744CCE498D86704 |
Key | Value |
---|---|
MD5 | 90C6392249D3D4269B668C89D894DC20 |
PackageArch | ppc64le |
PackageDescription | Warzone 2100 was an innovative 3D real-time strategy game back in 1999, and most will agree it didn't enjoy the commercial success it should have had. The game's source code was liberated on December 6th, 2004, under a GPL license (see COPYING in this directory for details). Soon after that, the Warzone 2100 ReDev project was formed to take care of its future. |
PackageMaintainer | Fedora Project |
PackageName | warzone2100 |
PackageRelease | 4.fc23 |
PackageVersion | 3.1.2 |
SHA-1 | 1AD6011E19139561EF03724B67C7F28596A884FD |
SHA-256 | 3ED0576713038DE5F55BA62DFE5BD605A2B7153ED2397E4BB8C8E4EDA9E2CE04 |
Key | Value |
---|---|
MD5 | 7BFD693CB739B148148F6DABAF73EB07 |
PackageArch | ppc64le |
PackageDescription | Warzone 2100 was an innovative 3D real-time strategy game back in 1999, and most will agree it didn't enjoy the commercial success it should have had. The game's source code was liberated on December 6th, 2004, under a GPL license (see COPYING in this directory for details). Soon after that, the Warzone 2100 ReDev project was formed to take care of its future. |
PackageMaintainer | Fedora Project |
PackageName | warzone2100 |
PackageRelease | 1.fc22 |
PackageVersion | 3.1.2 |
SHA-1 | 1FB16082992AB3B3DBE247004C7DB9E800BEBEDC |
SHA-256 | 0A17D385FCA296A4A8C9C42B9324836895A55DD05D5C5070E62C63338CCE84A9 |
Key | Value |
---|---|
MD5 | C03F7CEAE96327676137BA9B97815466 |
PackageArch | x86_64 |
PackageDescription | Upon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license. |
PackageMaintainer | umeabot <umeabot> |
PackageName | warzone2100 |
PackageRelease | 6.mga7 |
PackageVersion | 3.2.3 |
SHA-1 | 24351079031D727CACB7110BB6C5564CF7D11BF1 |
SHA-256 | 79C672FFA968748399107775A70473F629FA594632B1CFD8976F84FBF93AD64C |
Key | Value |
---|---|
MD5 | 8980CF1C2BF9B6D4D13802850C4A1729 |
PackageArch | x86_64 |
PackageDescription | You command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it. This package provides the binaries for Warzone 2100. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | warzone2100 |
PackageRelease | lp150.1.25 |
PackageVersion | 3.2.3 |
SHA-1 | 2E7F7642750EBD64ACCC2C35ADF44C477A06EEDE |
SHA-256 | 611C5CF31BF140CE971A066263BF18ADD9F8D23955E569A1A575AA0D6ED18DFA |
Key | Value |
---|---|
MD5 | FE23665941111F377C336FBC57F5B396 |
PackageArch | armv7hl |
PackageDescription | Upon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license. |
PackageMaintainer | umeabot <umeabot> |
PackageName | warzone2100 |
PackageRelease | 6.mga7 |
PackageVersion | 3.2.3 |
SHA-1 | 3F22CB71E2B7D0FFB6E2D17E11AAB5F7C11D6D45 |
SHA-256 | 371F8D07DCCF0CAC9E8D32103E4A7777272F50EB5D5DF8211AB20C7B468CC2F9 |
Key | Value |
---|---|
MD5 | 8CD5E43E3B3D2CBAF390FD8981550441 |
PackageArch | x86_64 |
PackageDescription | You command the forces of "The Project" in a battle to rebuild the world after mankind has almost been destroyed by nuclear missiles. The game offers campaign, multi-player and single-player skirmish modes. An extensive tech tree with over 400 different technologies, combined with the unit design system, allows for a wide variety of possible units and tactics. Warzone 2100 was originally developed as a commercial game by Pumpkin Studios and published in 1999, and was released as open source by them in 2004, for the community to continue working on it. This package provides the binaries for Warzone 2100. |
PackageMaintainer | https://bugs.opensuse.org |
PackageName | warzone2100 |
PackageRelease | bp153.1.16 |
PackageVersion | 3.2.3 |
SHA-1 | 3F9D64AD906946B0B53F38A5C7F7626154FC6EF9 |
SHA-256 | 7CBE55581A420E6B48BF16A16BAE26170E2E35913331F978BC2F3E23108CE47C |
Key | Value |
---|---|
MD5 | BCF67F853D86857940B2B7BBA829F01A |
PackageArch | aarch64 |
PackageDescription | Warzone 2100 was an innovative 3D real-time strategy game back in 1999, and most will agree it didn't enjoy the commercial success it should have had. The game's source code was liberated on December 6th, 2004, under a GPL license (see COPYING in this directory for details). Soon after that, the Warzone 2100 ReDev project was formed to take care of its future. |
PackageMaintainer | Fedora Project |
PackageName | warzone2100 |
PackageRelease | 4.el7 |
PackageVersion | 3.2.3 |
SHA-1 | 459BFC566351F6E5106C2A1081CBE909E45588A3 |
SHA-256 | 9231D10AC9428A4BCE8FE29FD1E394A0F9F240849B3A0F8805DCDCD84AC35479 |