Key | Value |
---|---|
FileName | snap-hashlookup-import/usr/include/bullet/Bullet3Common/b3Matrix3x3.h |
FileSize | 44549 |
MD5 | 59097BFBE5520D9EB1A46B8B74B06531 |
SHA-1 | 081AE9E78D1E9415E435E273F84803D3E0783CDF |
SHA-256 | 1BEA6E0D94A15F874A90DD166B29B414A99B74F6345746A5160EB842BA2BD268 |
SHA-512 | 56B37F8394843A5034CB78DB0FC0C8DF05AA2E2E9E6EAB381CB043057BA99FC305B539175AA76C49FB7DF4FF01D70D9967A4346968D541329A5EA03057289DD0 |
SSDEEP | 768:uqElEFF4pBmARIfcrGXPTJF1AfpcSDDrY:uqyrF4VfTJFEWSDfY |
TLSH | T17A139394532212DF3AAA4160EC07EC4A972D66F363418DD8FC1E84399F868D393F9D36 |
insert-timestamp | 1728231779.9710402 |
mimetype | text/x-c++ |
source | snap:2tCYMw8ALdLYBYzpQohEIOVhkCWCpKEA_21 |
tar:gname | bin |
tar:uname | root |
hashlookup:parent-total | 141 |
hashlookup:trust | 100 |
The searched file hash is included in 141 parent files which include package known and seen by metalookup. A sample is included below:
Key | Value |
---|---|
FileSize | 359592 |
MD5 | 29791AA7185D83F673A893101FC9E7A6 |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.87+dfsg-3~bpo9+1 |
SHA-1 | 012D7B8006B9E22FFFA00830A8D526ED3A884488 |
SHA-256 | 234A42F99B29E4CD0FDCFFD243C97917F0D2CF84AE0154661D26D3FA808A5619 |
Key | Value |
---|---|
FileName | https://ftp.lysator.liu.se/pub/OpenBSD/6.1/packages//arm//bullet-2.83.7p0.tgz |
MD5 | A55D827B8DCC861E1B10330A2785FD3B |
SHA-1 | 0254977B6F949E983DB4D773A15D19B1ED9BFF78 |
SHA-256 | A5BA3C64826412C5B2526E279A37C240C603B6FDB222BD22BC21762C1F041247 |
SSDEEP | 49152:y9bS9Fuizdn1xx4J5XWXNHN4aUW05M+pa3rx/faGdvluv1ZkNtx:y9bk5nC5GXNaaj+pAfaGdvliENT |
TLSH | T1EBC533AB4E5E6D0C0552509D80EFB4AB7EE5E0994F6E0011FFE0AA3081EE79C573A53D |
Key | Value |
---|---|
MD5 | 59A32E603D569BC6967E996FAADCEF39 |
PackageArch | i686 |
PackageDescription | Development headers and libraries for bullet. |
PackageMaintainer | Fedora Project |
PackageName | bullet-devel |
PackageRelease | 10.fc33 |
PackageVersion | 2.87 |
SHA-1 | 02D89F561DCEA3F69118F86D173BC35DBA5C211E |
SHA-256 | CA11C0A783C1EFB0C3F163891786BE87452CFD5E498D4B8102D1A7EBEF83D55A |
Key | Value |
---|---|
MD5 | D342F40F0EB395D167799E7B3B524E38 |
PackageArch | x86_64 |
PackageDescription | This package provides debug sources for package bullet. Debug sources are useful when developing applications that use this package or when debugging this package. |
PackageMaintainer | Fedora Project |
PackageName | bullet-debugsource |
PackageRelease | 10.fc33 |
PackageVersion | 2.87 |
SHA-1 | 04B9390039139D967F58897631679BDD7A583881 |
SHA-256 | 6DF403138F3371D7C8C849B2DDEB1ED1F8342710E8E1F283077BF78163FE619B |
Key | Value |
---|---|
FileName | https://ftp.lysator.liu.se/pub/OpenBSD/6.9/packages//mips64//bullet-2.87.tgz |
MD5 | 7BB3F9D342AECCE25C16543A462D8694 |
SHA-1 | 0615CB9F866E1FC7C1D77F761E67CFA787CCE0C3 |
SHA-256 | ECCFCC3BE1C385D1A72258753C0977DD76A2B600D5439D5F4B18245B58652E80 |
SSDEEP | 98304:2CdjWOnx1WzEBWpFhvxK9de/iqC1HoALptfDX:2OjtzWgkp9N/i/Im/7 |
TLSH | T12CE5330A83D083AA1CECDA61FFD162295D8CCAD5921CEFB48D3EED519FE4600D769790 |
Key | Value |
---|---|
FileName | https://ftp.lysator.liu.se/pub/OpenBSD/6.4/packages//i386//bullet-2.87.tgz |
MD5 | F2379D8C31ED0195D0DB1868BDA7C8C8 |
SHA-1 | 062C24FD690E0C4110269BEB89141DD61B64D63F |
SHA-256 | E3857F59B42157C6E81D3538B3D60032905AB332D5B7C1217BC35E24EC1279A8 |
SSDEEP | 49152:UXX3AQE87thHgHJ1+5yfLFKkI6fF6MsrxoGcXUMCQbJ1WoCoYr5dJlZEg:iAQE2+gszFKkrYMkol5NCTDz+g |
TLSH | T1E7D53315AD3082474CA5120B313E13EC7827499B65936C547B686F83FFDA668EA324FF |
Key | Value |
---|---|
FileSize | 359608 |
MD5 | 5030DD6AD32FEE6A0C2E663B84712518 |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.87+dfsg-3~bpo9+1 |
SHA-1 | 06E0CA00203B250065B7CAD9F6C228BE89143099 |
SHA-256 | AF4C00F875CEC0A3BB0C8783DC2D6CBA7AB67E8D26732092711E59A10E92B5C5 |
Key | Value |
---|---|
MD5 | 11D79E5A93C1B92302D61A294A4E4BEE |
PackageArch | x86_64 |
PackageDescription | Development headers and libraries for bullet. |
PackageMaintainer | Fedora Project |
PackageName | bullet-devel |
PackageRelease | 10.epel8.playground |
PackageVersion | 2.87 |
SHA-1 | 077DF15FC29C4852324CD5A7BF39F5A3FCEED97E |
SHA-256 | 24ABF6695C69CE53D0B1ACBCD9B28F967CF6C13F6207D83678F110981BF7719A |
Key | Value |
---|---|
FileSize | 353980 |
MD5 | C31DA42C94D3D85FD0F415562A47F115 |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Ubuntu Developers <ubuntu-devel-discuss@lists.ubuntu.com> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.87+dfsg-2 |
SHA-1 | 0B52A37086C7A570FE1C772C048B9273A85ED287 |
SHA-256 | 9C6ED51E727BE67CFB7224C6D4A61D2CB0B420B56966882BA699B63CC4A91B44 |
Key | Value |
---|---|
FileSize | 359600 |
MD5 | F296BBC247135382E32C8DEAA50E808E |
PackageDescription | professional 3D Game Multiphysics Library -- development files Bullet professional 3D Game Multiphysics Library provides state of the art collision detection, soft body and rigid body dynamics. . * Used by many movie and game companies in AAA titles on Playstation 3, XBox 360, Nintendo Wii, PC, Android and iPhone. * Modular extendible C++ design with hot-swap of most components. * Discrete and continuous collision detection (CCD). * Swept collision queries. * Ray casting with custom collision filtering. * Generic convex support (using GJK), capsule, cylinder, cone, sphere, box and non-convex triangle meshes. * Support for dynamic deformation of non-convex triangle meshes, by refitting the acceleration structures. . Multiphysics support including: . * Rigid body dynamics including constraint solvers, generic constraints, ragdolls, hinge, ball-socket. * Support for constraint limits and motors. * Soft body support including cloth, rope and deformable. * Bullet is integrated into Blender. * Serialization of physics data in the cross-platform binary bullet file format. . This package contains development files for Bullet. |
PackageMaintainer | Debian Games Team <pkg-games-devel@lists.alioth.debian.org> |
PackageName | libbullet-dev |
PackageSection | libdevel |
PackageVersion | 2.87+dfsg-3~bpo9+1 |
SHA-1 | 0BAB507C77CC63E017B89E6C4EC0ABE3B70CC91E |
SHA-256 | 7A278822CA288DFF08CDB6A86DDF32FB9E764716DD811E48A6228388FBDDAC3A |